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DSPCraftingSpeed-TakeoffAnySpeed-1.0.0 icon

TakeoffAnySpeed

Double-tap jump to take off still works when a speed mod (BulletTime, UXAssist) runs the game faster: the 0.8 s window is kept in real time.

Date uploaded a day ago
Version 1.0.0
Download link DSPCraftingSpeed-TakeoffAnySpeed-1.0.0.zip
Downloads 10
Dependency string DSPCraftingSpeed-TakeoffAnySpeed-1.0.0

This mod requires the following mods to function

xiaoye97-BepInEx-5.4.17 icon
xiaoye97-BepInEx

BepInEx5.4.17 mod plugin framework, Mod框架

Preferred version: 5.4.17

README

Takeoff At Any Speed

Speed mods such as BulletTime or UXAssist make the game run more logic updates per second. The game counts the "press jump twice to take off" window in updates (48 of them, 0.8 s at normal speed), so at 10x the window is 0.08 s and a double tap on the jump key no longer lifts the mecha off the ground.

With this mod the window lasts 0.8 s on the clock at any game speed. Nothing else about the mecha changes, and at normal speed the game behaves exactly as before.

It does not patch any game method and does not depend on a particular speed mod.

Setting in BepInEx/config/com.github.jiesiluo.takeoffanyspeed.cfg:

Setting Default
Enabled true false turns the mod off without uninstalling it.

Works with game version 0.10.35.

CHANGELOG

  • 1.1.0
    • Walking, flying and hovering on a planet cost the same energy per second as at normal speed when the game is sped up.
    • Holding Shift with the rotate key turns a miner at the normal rate when the game is sped up.
    • Each fix has its own setting; Enabled is now the master switch.
  • 1.0.0
    • The double-tap take-off window stays 0.8 s in real time when the game runs faster than 60 updates per second.