You are viewing a potentially older version of this package. View all versions.
DanielHeEGG-SmartEjectors-1.1.3 icon

SmartEjectors

A Dyson Sphere Program mod that makes EM Rail Ejectors smarter

Date uploaded 4 years ago
Version 1.1.3
Download link DanielHeEGG-SmartEjectors-1.1.3.zip
Downloads 504
Dependency string DanielHeEGG-SmartEjectors-1.1.3

This mod requires the following mods to function

xiaoye97-BepInEx-5.4.17 icon
xiaoye97-BepInEx

BepInEx5.4.17 mod plugin framework, Mod框架

Preferred version: 5.4.17
nebula-NebulaMultiplayerModApi-1.1.2 icon
nebula-NebulaMultiplayerModApi

API for other mods to work with the Nebula Multiplayer Mod. (Does NOT require Nebula)

Preferred version: 1.1.2

README

SmartEjectors

A Dyson Sphere Program mod.

In the current state, Dyson Swarms are terribly inefficient. There is no in-game option to have the EM Rail Ejectors fire only at the Dyson Sphere and stopping automatically when it's filled up.

This mod stops EM Rail Ejectors from firing when the local Dyson Sphere has no available cell points.

Changelog

v1.1.3

  • Added zhCN language support

v1.1.2

  • Disabled EM Rail Ejectors now show "Disabled - Filled Sphere" instead of "Idle"

v1.1.1

  • Fixed missing required dependency in thunderstore

v1.1.0

v1.0.2 - v1.0.4

  • Code formatting, no functional change

v1.0.1

  • Added process filter for game excecutable
  • Fixed bug where disabled ejectors draw full charging power