CruiseAssistPlus
Auto-orients your mecha toward a target planet or star while sailing. Fresh rebuild of tanu/appuns CruiseAssist for current DSP.
| Date uploaded | 11 hours ago |
| Version | 0.2.3 |
| Download link | LivingInstinkt-CruiseAssistPlus-0.2.3.zip |
| Downloads | 19 |
| Dependency string | LivingInstinkt-CruiseAssistPlus-0.2.3 |
This mod requires the following mods to function
README
CruiseAssist+
A fresh rebuild of the original CruiseAssist (by tanu, continued by appuns) for the current Dyson Sphere Program (0.10.34+, Unity 2022.3). While you are sailing, it gently rotates your mecha's velocity toward a chosen star or planet so you drift straight to the target.
This is not a copy of the old DLL — it is a clean reimplementation of the same idea, rebuilt against the current game API with new fixes and improvements. It also exposes a small, stable extension API that AutoPilotPlus uses to add full flight automation.
Usage
- A small CruiseAssist+ HUD appears in-game. Open Stars to pick a target.
- Pick a system (targets the star) or expand it (
+) to pick a specific planet. - History lists planets you have visited; Bookmark (★) saves favourites.
- While sailing toward a target, your heading is steered automatically. Cancel any time.
Improvements over the original
- Rebuilt against DSP 0.10.34 / Unity 2022.3 — the old mod loaded but silently did nothing.
- No fragile IL transpiler: targeting uses the game's own navigation indicator + the star list.
RespectManualInputtoggle — if a game/engine input change ever makes steering yield forever, turn it off and keep flying.- Tuning constants (turn rate, min turn angle, UI scale) are exposed in the config.
- Verbose diagnostic logging + an on-screen debug overlay to see exactly why steering does/doesn't act.
Config highlights
General/RespectManualInput, Tuning/TurnRate, Tuning/MinTurnAngle, Debug/DebugLog,
Debug/DebugWindow. Edit in the in-game config window or the BepInEx config file.
Bugs, feature requests & discussion
Please report bugs, request features, or start a discussion on GitHub: https://github.com/Living-Instinkt/DSP-CruiseAssistPlus
- Bugs / feature requests — open an issue.
- Questions & general discussion — use the Discussions tab.
Credits
CruiseAssist+ is a fresh reimplementation of the original CruiseAssist. Full credit and thanks to the developers whose work it builds on:
- Tanu — original author of CruiseAssist.
- appuns — continued the mod as DSPCruiseAssist.
This rebuild is an independent clean-room reimplementation against the current game API, not a copy of the original DLL.
CHANGELOG
Changelog
0.2.3
- Moved the Config button into the HUD header (top-right, next to ✕), matching the AutoPilot+ window layout. The bottom row is now just Enabled / Stars / Cancel.
- Added a
SuppressAutoArrivalhand-off so an extension (AutoPilot+ launching to orbit) can keep the target from auto-clearing on "arrival." This makes "launch to the planet you're standing on" work: the target is held while the mecha climbs to orbit, and the extension clears it once there instead of it counting as an instant arrival and disarming the launch.
0.2.2
- Debug overlay now shows movement state (Walk/Drift/Fly/Sail), altitude above the local surface, and horizontal speed — the values that gate the launch Fly->Sail transition — to aid AutoPilotPlus launch diagnosis.
0.2.1
- Fixed guidance not starting until AutoPilot was toggled: the game blanking
indicatorAstroIdto 0 no longer wipes your selection or disarms extensions. - Manual-input guard de-noised — only real strafe/forward/roll/climb input yields (ignores the jump edge), with a small threshold; it now logs the actual input vector for diagnosis.
0.2.0
- HUD can now be collapsed (title-only), closed (✕), and auto-hidden when not in space (config).
- Reopen the HUD with a configurable hotkey (default F7).
- HUD shows a button per registered extension (e.g. AutoPilot) to reopen its window.
- Extension API: replaced unused
ResetInput()withPanelLabel+TogglePanel().
0.1.0
- Initial release. Clean rebuild of CruiseAssist for DSP 0.10.34+ / Unity 2022.3.
- Velocity-slerp cruise steering toward a target star/planet while sailing.
- Star list with Normal / History / Bookmark tabs; per-galaxy-seed persistence.
- Stable
INavigatorExtensionAPI for AutoPilotPlus. - Improvements:
RespectManualInputtoggle, config-exposed tuning constants, verbose debug logging and on-screen debug overlay, no IL transpiler.