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Samox-Bulldozer-1.1.12 icon

Bulldozer

Quickly pave an entire planet. Supports adding painted markings at various locations (equator, tropics, meridians). Also has ability to bulldoze existing factory machines

Date uploaded 4 days ago
Version 1.1.12
Download link Samox-Bulldozer-1.1.12.zip
Downloads 59
Dependency string Samox-Bulldozer-1.1.12

This mod requires the following mods to function

xiaoye97-BepInEx-5.4.17 icon
xiaoye97-BepInEx

BepInEx5.4.17 mod plugin framework, Mod框架

Preferred version: 5.4.17

README

Bulldozer

Bulldozer quickly paves an entire planet, adds painted guide lines, adjusts vein height, and can tear down existing factory machines.

Version 1.1.11 supports Dyson Sphere Program 0.10.34.28529 and BepInEx 5.4.17. It is an updated fork of the original work by Semar and JClark. Do not install it alongside another Bulldozer fork: they share the same plugin GUID and can create duplicate UI controls.

Back up your saves before using factory teardown, vein movement, or whole-planet terrain changes. Fast Delete is an experimental teardown optimization; disable it in the config if you encounter any inconsistency.

Features

  • Cover a full planet or selected latitude range with foundation.
  • Paint equators, tropics, meridians, poles, and configured regional markers.
  • Preserve or remove vegetation, and raise or bury veins.
  • Optionally consume foundation from inventory, local storage, and local logistics stations.
  • Tear down factory machines, with options to retain stations or delete generated trash.

Non-cheaty soil-pile handling remains incomplete: foundation is deducted correctly, but soil-pile limits are not fully honored in every mode.

Open the Environment Modification build menu to find the action button.

Foundation example

Guide-line example

Regional colors

Installation

This mod requires xiaoye97-BepInEx 5.4.17.

Manual

Extract the package and place Bulldozer.dll in its own folder under BepInEx/plugins.

Mod manager

Install the package through a Thunderstore-compatible mod manager.

Development

Build with a .NET SDK:

dotnet restore .\Bulldozer.sln
dotnet build .\Bulldozer.sln -c Release --no-restore
powershell -NoProfile -ExecutionPolicy Bypass -File .\scripts\package.ps1

The package script creates artifacts/Bulldozer-<version>.zip with exactly the files Thunderstore requires at the archive root.

Changelog

See CHANGELOG.md.

Acknowledgements

Original mod by Semar, later maintained by JClark. Thanks to runeranger, Madac, Veretragna, Narceen, and Bem on Discord for helpful suggestions and bug reports.

Icons made by Freepik.

CHANGELOG

Changelog

1.1.12 - 2026-07-18

  • Fixed Environment Modification UI initialization by using DSP's foundation button slot.
  • Added safe UI initialization, diagnostics, and bounded retry behavior for future UI mismatches.

1.1.11 - 2026-07-18

  • Updated game references for Dyson Sphere Program 0.10.34.28529.
  • Updated terrain dirty-state, soil-cost, and soil-source APIs.
  • Updated optimized teardown to use the game's component-removal methods.
  • Removed machine-specific post-build deployment and added portable package creation.
  • Updated the package dependency to BepInEx 5.4.17.

Prior history

This fork is based on JClark's Bulldozer 1.1.9. The following is the preserved release history from the prior README.

1.1.9

  • Fix for a DSP release.

1.1.8

  • Fixed the action-button position outside sandbox mode and in other tool categories.

1.1.7 through 1.1.0

  • Restored and hid sandbox UI as appropriate; added the early guide-lines-only mode.
  • Made guideline foundation decoration match the configured decoration mode.
  • Improved Galactic Scale 2 compatibility and regional-painting behavior.
  • Reduced first-load pre-calculation work and added selected-latitude limits.

1.0.32 through 1.0.25

  • Fixed and accelerated factory teardown, including belt deletion and time-budget controls.
  • Updated for game-code changes and made Honest foundation consumption the default.
  • Added options to preserve vegetation, skip logistics stations, and customize regional colors.
  • Fixed vein-alteration behavior on several planet states.

1.0.24 through 1.0.11

  • Added landing-capsule protection, guide-mark customization, pole painting, minor meridians, a configuration window, soil-pile estimation, tropical-line fixes, and confirmation prompts.
  • Added early machine-destruction support.

1.0.10 and earlier

  • Added BepInEx configuration, vein/foundation overrides, equator/meridian controls, frame-update controls, large-planet support, repaving controls, cancellation, and follow-up passes to catch missed veins.