HardFog
Add some challenge and convenience to the Fog。为黑雾增加一些乐趣。
| Date uploaded | 2 years ago |
| Version | 0.0.6 |
| Download link | liantian-HardFog-0.0.6.zip |
| Downloads | 2126 |
| Dependency string | liantian-HardFog-0.0.6 |
This mod requires the following mods to function
soarqin-UXAssist
Some functions and patches for better user experience / 一些提升用户体验的功能和补丁
Preferred version: 1.4.0README
HardFog
Add some challenge and convenience to the Fog. Any cheating-oriented settings are turned off by default.
Feature
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Clear the enemies on the current planet
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Clear the space enemies of the current star
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Fill the galaxy with Hive
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Reset the Hive in the current star
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The HIVE is sending out Relays more frequently
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Fog cannot steal electricity
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ray receiver receives at full power
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Hive in the current star get full energy and matter
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The Fog core on base get full energy and matter
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The HiveCore in the current star is invulnerable to attacks
Configuration
Config panel is unified with UXAssist. Press Alt+`(BackQuote) to call up the config panel.
HardFog
为黑雾增加一些挑战性和便利性。任何作弊向的设置均为默认关闭。
功能
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清理当前星球的黑雾
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清理当前恒星的太空黑雾
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为所有星系填满黑雾巢穴
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为当前恒星重置黑雾巢穴
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允许巢穴更频繁的发送的中继站
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令黑雾无法偷电
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射线接收器满速接收:即便戴森球未建造完。
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玩家所在星系黑雾巢穴持续满能量
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黑雾地面基地持续满能量
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令当前恒星的黑雾巢穴核心无法被攻击
设置
借用了UXAssist的面板进行了设置,按 Alt+` 键呼出主面板. 感谢soarqin
ChangeLog
- 0.0.6
修正清理黑雾的报错
为清理黑雾增加了游戏自动存档,存档格式为【种子编号】时间戳
- 0.0.5
增加了清理黑雾的功能。 借用了UXAssist的面板进行了设置
- 0.0.4
增加StarsFillHive
- 0.0.3
增加SuperRayReception和DysonSphereDebuffImmunity
CHANGELOG
更新日志 / Changelog
0.0.24
- fix bug
0.0.23
- fix bug
0.0.22
- 新增更快中继站发射选项:中继站需求检查每120个巢穴tick运行一次,非气态目标行星均匀获得派遣机会。
- 将更快中继站发射与仅标记中继站派遣统一为同一个中继站控制路径。
- "仅标记中继站派遣"现为"更快中继站发射"的子选项,仅在启用更快中继站发射时生效。
- Added faster relay launch option: relay demand check runs every 120 hive ticks, and non-gas target planets get dispatch opportunities evenly.
- Unified faster relay launch and mark-only relay dispatch into a single relay control path.
- "Mark Only Relay Dispatch" is now a sub-option of "Faster Relay Launch", only effective when Faster Relay Launch is enabled.
0.0.21
- 修改当前星球黑雾地面清理:中继站改为归还而非摧毁。
- 清理当前星球地面黑雾后,移除残留的地面基地记录,使基地废墟变为无主废墟而非优先复活目标。
- 当前星球地面黑雾清理现在按顺序处理基地:先模拟击杀地面单位,再模拟摧毁基地建筑,最后归还中继站。
- 修复当前星球地面黑雾清理残留不可交互敌人视觉的问题:强制移除剩余地面敌人并清理本地地面残骸。
- Changed current planet Dark Fog ground cleanup: relays are now returned instead of destroyed.
- After clearing ground Dark Fog on current planet, removed residual ground base records so base ruins become unowned ruins instead of priority revival targets.
- Current planet ground Dark Fog cleanup now processes bases in order: simulate killing ground units, then simulate destroying base buildings, finally return relays.
- Fixed residual non-interactive enemy visuals after current planet ground Dark Fog cleanup: forcibly remove remaining ground enemies and clean up local ground debris.