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shiibe-EasyDeliveryCoUltrawide-1.1.2 icon

EasyDeliveryCoUltrawide

Ultrawide support for Easy Delivery Co.

Date uploaded 7 months ago
Version 1.1.2
Download link shiibe-EasyDeliveryCoUltrawide-1.1.2.zip
Downloads 25
Dependency string shiibe-EasyDeliveryCoUltrawide-1.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304

README

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EasyDeliveryCoUltrawide

Ultrawide monitor support for Easy Delivery Co.
About · Screenshots · Features · Installation · Configuration · In-Game Menu · Build


About

This is a BepInEx + Harmony mod that patches Easy Delivery Co's camera and UI systems to behave better on ultrawide.

  • Forces primary gameplay cameras to render full-width on ultrawide (and can override camera aspect to a target ratio)
  • Rescales menu/pause/transition overlays so fades/backdrops cover the full screen
  • Patches HUD rendering paths (pixelPerfectView/MiniRenderer) so UI stays readable instead of stretched
  • Adds a wide.exe entry in the main menu that opens an in-game settings window
  • Saves separate 1st/3rd person FOV overrides to PlayerPrefs and applies the correct one at runtime

Screenshots

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4 Screenshot 5 Screenshot 6 Screenshot 7

Features

  • Full-width gameplay viewport on ultrawide
  • Optional aspect ratio override for gameplay + menu cameras
  • Overlay fixes (menus, pause, transitions) scaled to full width
  • HUD scaling and positioning fixes (toggleable)
  • In-game settings menu via wide.exe in the main menu
    • Separate 1st Per. / 3rd Per. FOV sliders (max 110)
    • Pixelation slider for the 3D view (None/Finer/Fine/Default/Large)
    • View Distance slider (Near/Default/Far/Max)
  • Automatically skips FOV overrides while inside buildings

Installation

Dependencies

  • BepInEx-BepInExPack-5.4.2304

Install

  • r2modman/Thunderstore: install and launch the game
  • Manual: copy EasyDeliveryCoUltrawide.dll to BepInEx/plugins/EasyDeliveryCoUltrawide/

Configuration

  • Config file: BepInEx/config/shibe.easydeliveryco.ultrawide.cfg
  • enable_mod: enable/disable the mod
  • enable_hud_fix: enable/disable HUD scaling and positioning fixes
  • aspect_ratio: auto (display), window, 21:9, 32:9, 2.39

In-Game Menu

  • Click wide.exe in the main menu to access the settings
  • FOV: separate saved values for 1st Per. and 3rd Per.
  • Pixelation: adjusts the 3D view render target (does not affect HUD/menu rendering)
  • View Distance: adjusts gameplay camera draw distance + LOD/shadow distance
  • Saved in PlayerPrefs (not the BepInEx config)

Build

  • Build: dotnet build EasyDeliveryCoUltrawide/EasyDeliveryCoUltrawide.csproj -c Release
  • Package: powershell -NoProfile -ExecutionPolicy Bypass -File scripts/package.ps1 -Version 1.1.2

CHANGELOG

1.2.1

1.2.0

  • Add default aspect mode to disable ultrawide fixes (vanilla presentation) while keeping pixelation usable.
  • Improve aspect_ratio=auto to use the current window aspect ratio (rounded) to avoid CRT edge smearing.
  • Fix world-space HUD labels (interaction + inventory label) drifting when pixelation changes the render texture size.
  • Tune Pixelation Large strength (less aggressive).
  • Increase View Distance Max (higher far clip / LOD / shadow distance).
  • Add Fog multiplier slider to the in-game menu.
  • Clean up/standardize in-game menu spacing and labels.

1.1.2

  • Clean up in-game settings menu labels (rename Pixelation header to Renderer; put View Distance label on the slider).

1.1.1

  • Add Pixelation slider to wide.exe menu (None/Finer/Fine/Default/Large).
  • Add View Distance slider to wide.exe menu (Near/Default/Far/Max).
  • Apply view distance changes to gameplay camera far clip + quality LOD/shadow distance.
  • Add config options to control wide.exe icon visibility/position on the main menu desktop.
  • Split performance logging into a separate toggle (perf_logging).
  • Re-categorize config options for easier navigation.
  • Misc internal cleanup.

1.1.0

  • Add in-game mod menu (wide.exe) for configuring in-game options.
  • Add separate FOV sliders for 1st Per. and 3rd Per. (max 110).
  • Skip FOV overrides while inside buildings.
  • Fix camera stretch in CamDotExe.
  • Internal refactor/split Plugin.cs into partials.

1.0.6

  • Refresh README screenshots.

1.0.5

  • Rename enable_ultrawide_mode to enable_mod.
  • Add enable_hud_fix toggle to control HUD scaling behavior.

1.0.4

  • Remove the FOV override patching and related config entries.
  • Simplify configuration docs to match current options.

1.0.3

  • Force menu cameras to use the target aspect ratio on intro/choose screens.
  • Apply aspect fixes to primary gameplay cameras on refresh.
  • Rescale overlays after FOV overrides to keep transitions aligned.
  • Refresh README icon and screenshots.

1.0.2

  • Default aspect_ratio to auto and clarify config docs.
  • Add README screenshots and refresh packaging notes.

1.0.1

  • Update manifest/README wording.
  • Packaging metadata refresh.

1.0.0

  • Initial public release.
  • Ultrawide camera and UI overlay fixes for Easy Delivery Co.