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shiibe-SebUltrawide-1.0.1 icon

SebUltrawide

Ultrawide fixes + extra graphics settings for Easy Delivery Co.

Date uploaded 4 months ago
Version 1.0.1
Download link shiibe-SebUltrawide-1.0.1.zip
Downloads 255
Dependency string shiibe-SebUltrawide-1.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
shiibe-SebCore-1.0.2 icon
shiibe-SebCore

Menu/launcher and shared utilities/APIs for Easy Delivery Co mods.

Preferred version: 1.0.2

README

Logo
SebUltrawide

Ultrawide fixes + a few extra graphics knobs for Easy Delivery Co.
About · Features · Screenshots · Installation · Configuration · In-Game Menu · Build


About

This is a BepInEx + Harmony mod that fixes Easy Delivery Co's ultrawide presentation and adds an in-game settings panel (launched from SebCore).

Ultrawide behavior is optional: set aspect_ratio=default to keep the game's original presentation while still using the extra settings.

  • Full-width gameplay viewport on ultrawide (with optional aspect override)
  • Menu/pause/transition overlay scaling so fades/backdrops cover the screen
  • HUD rendering fixes (pixelPerfectView/MiniRenderer) so UI and world-space labels stay aligned (even with pixelation)
  • In-game settings: FOV (1st/3rd person), pixelation, view distance

Features

  • Full-width gameplay viewport on ultrawide
  • Optional aspect ratio override for gameplay + menu cameras
  • Overlay fixes (menus, pause, transitions) scaled to full width
  • HUD scaling and positioning fixes
  • In-game settings menu launched from SebCore
    • Separate 1st Person / 3rd Person FOV sliders (max 110)
    • Pixelation slider for the 3D view (None/Finer/Fine/Default/Large)
    • View Distance slider (Near/Default/Far/Max)
    • Automatically skips FOV overrides while inside buildings

Screenshots

Screenshot 1 Screenshot 2
Screenshot 3 Screenshot 4

Installation

Dependencies

  • BepInEx-BepInExPack-5.4.2304
  • shiibe-SebCore-1.0.2

Install

Configuration

  • Config file: BepInEx/config/shibe.easydeliveryco.sebultrawide.cfg
  • aspect_ratio: default, auto, w:h (e.g. 21:9), or a decimal ratio (e.g. 2.39)
    • Use aspect_ratio=default to disable ultrawide fixes while keeping the in-game settings (FOV/pixelation/view distance).
  • Logging.debug_logging (bool): Debug info about applied adjustments
  • Logging.perf_logging (bool): Periodic perf counters (noisy)
  • Logging.perf_log_interval_seconds (float): How often to emit perf logs

In-Game Menu

  • Open mods.exe (SebCore) then launch Graphics
  • FOV: separate saved values for 1st Person and 3rd Person
  • Pixelation: adjusts the 3D view render target (does not affect HUD/menu rendering)
  • View Distance: adjusts gameplay camera draw distance + LOD/shadow distance
  • Saved in PlayerPrefs (not the BepInEx config)

Build

  • Build: dotnet build EasyDeliveryCoMods/EasyDeliveryCoMods.sln -c Release
  • Package all: powershell -NoProfile -ExecutionPolicy Bypass -File scripts/package-all.ps1 -Version 1.0.0

CHANGELOG

1.0.1

  • Add Reset Defaults button to the in-game graphics menu.
  • 1st-person FOV slider now defaults to 90.

1.0.0

  • Rename to SebUltrawide.
  • Launch from SebCore (no standalone desktop icon).

1.2.0

  • Add default aspect mode to disable ultrawide fixes (vanilla presentation) while keeping pixelation usable.
  • Improve aspect_ratio=auto to use the current window aspect ratio (rounded) to avoid CRT edge smearing.
  • Fix world-space HUD labels (interaction + inventory label) drifting when pixelation changes the render texture size.
  • Tune Pixelation Large strength (less aggressive).
  • Increase View Distance Max (higher far clip / LOD / shadow distance).
  • Add Fog multiplier slider to the in-game menu.
  • Clean up/standardize in-game menu spacing and labels.

1.1.2

  • Clean up in-game settings menu labels (rename Pixelation header to Renderer; put View Distance label on the slider).

1.1.1

  • Add Pixelation slider to wide.exe menu (None/Finer/Fine/Default/Large).
  • Add View Distance slider to wide.exe menu (Near/Default/Far/Max).
  • Apply view distance changes to gameplay camera far clip + quality LOD/shadow distance.
  • Add config options to control wide.exe icon visibility/position on the main menu desktop.
  • Split performance logging into a separate toggle (perf_logging).
  • Re-categorize config options for easier navigation.
  • Misc internal cleanup.

1.1.0

  • Add in-game mod menu (wide.exe) for configuring in-game options.
  • Add separate FOV sliders for 1st Per. and 3rd Per. (max 110).
  • Skip FOV overrides while inside buildings.
  • Fix camera stretch in CamDotExe.
  • Internal refactor/split Plugin.cs into partials.

1.0.6

  • Refresh README screenshots.

1.0.5

  • Rename enable_ultrawide_mode to enable_mod.
  • Add enable_hud_fix toggle to control HUD scaling behavior.

1.0.4

  • Remove the FOV override patching and related config entries.
  • Simplify configuration docs to match current options.

1.0.3

  • Force menu cameras to use the target aspect ratio on intro/choose screens.
  • Apply aspect fixes to primary gameplay cameras on refresh.
  • Rescale overlays after FOV overrides to keep transitions aligned.
  • Refresh README icon and screenshots.

1.0.2

  • Default aspect_ratio to auto and clarify config docs.
  • Add README screenshots and refresh packaging notes.

1.0.1

  • Update manifest/README wording.
  • Packaging metadata refresh.

1.0.0

  • Initial public release.
  • Ultrawide camera and UI overlay fixes for Easy Delivery Co.