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CaptainPretzel-PlanetsideShaderFix-1.0.0 icon

PlanetsideShaderFix

Linux and MacOS shader fixes for Planetside of Gunymede

Date uploaded 2 years ago
Version 1.0.0
Download link CaptainPretzel-PlanetsideShaderFix-1.0.0.zip
Downloads 340
Dependency string CaptainPretzel-PlanetsideShaderFix-1.0.0

This mod requires the following mods to function

MtG_API-Mod_the_Gungeon_API-1.7.0 icon
MtG_API-Mod_the_Gungeon_API

Adds the good parts of Mod the Gungeon to BepInEx.

Preferred version: 1.7.0
Alexandria-Alexandria-0.4.0 icon
Alexandria-Alexandria

A combination of old and new APIs, and new tools for the convenience of modders.

Preferred version: 0.4.0
TeamPlanetside-Planetside_Of_Gunymede_PreRelease-1.3.169 icon
TeamPlanetside-Planetside_Of_Gunymede_PreRelease

The Planetside Of Gunymede mod, for Bepinex.

Preferred version: 1.3.169

README

Planetside Shader Fix

A simple mod replacing some DirectX-only shaders from Planetside of Gunymede with base game shaders to fix some bad rendering issues (pink rectangles for sprites, completely black sprites, etc.) on MacOS (Metal) and Linux (OpenGL).

This mod currently fixes:

  • all gun sprites
  • all item sprites
  • all notification sprites
  • most projectile sprites
  • shop portal sprites
  • several VFX and miscellaneous sprites

This mod does not yet fix:

  • particle system VFX sprites
  • some sprites corresponding to secret areas

DO NOT USE THIS IF YOU ARE ON WINDOWS

The replacement base game shaders do not look as good as the intended shaders, and will only detract from the visual experience on Windows.

CHANGELOG

Changelog

1.0.1 (2024-12-02)

  • Disabled the mod's functionality since Planetside now has built in shader support for MacOS and Linux :D

1.0.0 (2024-05-03)

  • Initial Commit