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Oops All Jammed
Makes all enemies jammed.
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | SimplyFentons_Team-Oops_All_Jammed-1.0.2.zip |
| Downloads | 157 |
| Dependency string | SimplyFentons_Team-Oops_All_Jammed-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_EtG
BepInEx pack for Enter the Gungeon. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2101MtG_API-Mod_the_Gungeon_API
Adds the good parts of Mod the Gungeon to BepInEx.
Preferred version: 1.7.7README
Oops All Jammed
Makes Every Enemy In The Game Jammed. Can be configured through use of the Gunfig Mod.
CHANGELOG
1.0.9
- Fixed Damage Immunities Not Applying Correctly
1.0.8
- Fixed Settings Not Being Active By Default
1.0.7
- Added Options To Jam Hammers, Stauses (Fire, Poison), Electricity, Flame Pipes, Basic Traps, Pathing Traps, Pits, Explosions And Lord Of The Jammed
- As With Before, Updated Visuals Will Come To Those Of These That Require Them Eventually.
- Gunjurer's Caught Projectiles Still Display Wrong
1.0.6
- Added Options To Jam Projectile Traps, Minecart Turrets and Gunjurers
- Bullets Caught By Gunjurers Currently Display Wrong, Will Be Fixed Eventually
- Jammed Traps, Such As Minecart Turrets And Further Implemented Things Will Receive Visual Updates Later
1.0.5
- Re-added The Gunfig Dependency Due To Issues!
1.0.4
- Minor Code Tidying.
1.0.3
- Added Missing Gunfig Dependency!
1.0.2
- Added Gunfig Support!
1.0.1
- Heck Blaster No Longer Un-Jams Enemies
- Now Even More All Jammed!