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SpecialAPI-Modded_Magnet-1.0.2 icon

Modded Magnet

Allows you to change how common modded item and guns are by increasing (or decreasing) their weight.

Date uploaded 2 years ago
Version 1.0.2
Download link SpecialAPI-Modded_Magnet-1.0.2.zip
Downloads 1186
Dependency string SpecialAPI-Modded_Magnet-1.0.2

This mod requires the following mods to function

MtG_API-Mod_the_Gungeon_API-1.8.7 icon
MtG_API-Mod_the_Gungeon_API

Adds the good parts of Mod the Gungeon to BepInEx.

Preferred version: 1.8.7

README

Modded Magnet

Allows you to change how common modded item and guns are by increasing (or decreasing) their weight using console commands.

Commands

  • modded_magnet item_weight {new_weight} - Changes the weight multiplier for modded passives and actives. new_weight can be any number. Default weight multiplier is 6.
  • modded_magnet gu_weight {new_weight} - Changes the weight multiplier for modded guns. new_weight can be any number. Default weight multiplier is 3.
  • modded_magnet enable - Enables modded item and gun weight increase. Modded item and gun weight increase is enabled by default.
  • modded_magnet disable - Disables modded item and gun weight increase.
  • modded_magnet reload - Reloads the modded item and gun weight increase, in case any item or gun was missed.
  • modded_magnet stats - Shows the current weight increase for modded items and guns, as well as if the weight increase is currently enabled.

CHANGELOG

1.0.2

  • Fixed the mod breaking when setting modded item/gun weight to 0. (thank you Captain Pretzel!)

1.0.1

  • Fixed readme.

1.0.0

  • Release.