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TeamPlanetside-Past_Lives_Remorse_GCC3-1.2.0 icon

Past Lives Remorse GCC3

Adds a Shrine that puts your future life at risk...

Date uploaded 3 years ago
Version 1.2.0
Download link TeamPlanetside-Past_Lives_Remorse_GCC3-1.2.0.zip
Downloads 160
Dependency string TeamPlanetside-Past_Lives_Remorse_GCC3-1.2.0

This mod requires the following mods to function

MtG_API-Mod_the_Gungeon_API-1.5.1 icon
MtG_API-Mod_the_Gungeon_API

Adds the good parts of Mod the Gungeon to BepInEx.

Preferred version: 1.5.1
HellfireJune-JuneLib-1.0.5 icon
HellfireJune-JuneLib

A collection of handy tools for modding

Preferred version: 1.0.5

README

Past Lives Remorse

Made for the G.C.C 3 with the Theme "Life / Death"

Adds a new shrine, item, and something out for revenge...

-Adds a custom config for the spawn rate of the Shrine.

  • Shrine Weight
  • Shrine Selection Chance

Both alter the chance for the shrine to appear in some way.

Also adds a new command "plr toggle_rage" that toggles the vengefullness of something...

Seen better days...

Patch Notes:

1.2.0

  • Tweaked audio levels even more
  • Fixed bug where the Revenant would spawn on the same run the Heart was taken.
  • Renamed Forsaken Heart to Forsaken Demon Heart to prevent it from using the wrong sprite with Once More Into The Breach enabled.
  • Added new config: Persistent Rage.

1.1.1:

  • Fixed spelling mistake

1.1.0:

  • Fixed specific sound not being marked to be affected by volume slider.
  • Tweaked volume of all custom sounds.
  • Changed sprite on revenge warning.
  • Decreased wait time for Revenant spawn.
  • Changed command name from "llr set_flag" to "plr toggle_rage" to be more appropriate to its function.
  • Revenant should no longer try and use its basic shoot and fire wall attack while inside of a wall.
  • Revenant will now shoot its fire wall attack regardless if the enemy its trying to protect has died, but now has a slightly longer attack cooldown.
  • Fixed Revenant ribs being incorrectly positioned when spawned.
  • Revenant tentacles should no longer affect the color of the Bloodied Scarf.