Mods that depend on MelonLoader
A BONELAB mod for making life easier for other mod creators.
Last updated: 2 months ago
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 3 weeks ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: a year ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
Trained neural-network brains for the robots in the 'reienfored bots' pallet: humanoids, a robot dog, a 700 kg walker, a crab and a flying drone that balance and move on their own physics.
Last updated: 12 hours ago
Load custom primitive maps in RUMBLE with bundled courses, map commands, audio triggers, and optional training tools.
Last updated: 17 hours ago
Heal other Fusion players by touch, holding and healing blows capped at 30% per hit. Yellow hand glow, healing audio and Spin compatibility.
Last updated: 2 days ago
Replaces SMG, PDW, assault rifle, Materia Gun and Javelin shot sounds plus Heatblade draw, swing, hit and deflect sounds. Patches the sound bank on startup; fully reversible.
Last updated: 2 days ago
Detachable free camera for Gang Beasts. Multiplayer-safe: HUD toggle leaves lobby UI alone, and freeze/slow-mo are disabled while in a multiplayer session.
Last updated: 2 days ago
Simple avatar animation using Unity Animator
Last updated: 2 days ago
A collection of fun BONELAB mods.
Last updated: 3 days ago
Companion for Cub's Gunsmith: re-applies your saved scope and colour after death, respawn and weapon swaps, and keeps it on the first-person weapon.
Last updated: 3 days ago
Gives the visual-only ship model in the hangar solid collision, and keeps it up to date when you change ship models.
Last updated: 3 days ago
Makes the kill floor in the lobby/hangar harmless and stops you being sent back to the start area for going too far away there. Missions are unchanged.
Last updated: 13 hours ago
Use the jetpack in every area, including gravity zones, and set how long you hold sprint in the air to start it. Adds options to Options > General.
Last updated: 13 hours ago
Turns off bloom in Jump Space with a Bloom toggle in Options > Graphics (plus an F9 hotkey).
Last updated: 3 days ago
The Blue Prince Implementation for the mult-game randomizer Archipelago
Last updated: 3 days ago
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. Mono build for the alternate branch.
Last updated: 3 days ago
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. IL2CPP build.
Last updated: 3 days ago