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ExtendedPlayerCount
Raises the Gatekeeper co-op lobby cap above the vanilla maximum of 4. Configurable from 1 to 16 players. All players in the session must have this mod installed.
| Date uploaded | 7 months ago |
| Version | 1.0.0 |
| Download link | Fubuki-ExtendedPlayerCount-1.0.0.zip |
| Downloads | 16 |
| Dependency string | Fubuki-ExtendedPlayerCount-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.738README
ExtendedPlayerCount
Raises the Gatekeeper co-op lobby size beyond the vanilla cap of 4 players.
Features
- Set your lobby size anywhere from 1 to 16 players
- Default cap is 6 players
- Fully configurable via the BepInEx config file
- No game files modified — safe to remove at any time
Requirements
- BepInEx IL2CPP 6.0.0-be.725 or newer
⚠️ All players in the session must have this mod installed and set to the same MaxPlayers value.
Installation
With Thunderstore Mod Manager (recommended)
- Install Thunderstore Mod Manager
- Search for ExtendedPlayerCount in the Gatekeeper section
- Click Install
- Launch Gatekeeper through the mod manager
Manual
- Install BepInEx IL2CPP into your Gatekeeper folder
- Drop
ExtendedPlayerCount.dllinto:BepInEx/plugins/ExtendedPlayerCount/ - Launch the game once to generate the config file
Configuration
Edit BepInEx/config/com.yourname.extendedplayercount.cfg:
[General]
MaxPlayers = 6
Change the number to anything between 1 and 16 and restart the game.
Source Code
Built with BepInEx and Harmony. Patches Discord.LobbyTransaction.SetCapacity to override the lobby member cap at runtime.
CHANGELOG
Changelog
1.2.0
- Refactored to use BepInEx.AssemblyPublicizer — removed all reflection-based field/method access
- Code is now clean, direct, and follows standard BepInEx/Unity modding practices
- All patches now use typed Harmony attributes instead of runtime string lookups
1.1.0
- Added UI slot cloning: character selection screen now shows the correct number of "INVITE A FRIEND" slots matching your configured player count
- Fixed duplicate slots appearing when creating multiple sessions in the same game session
- Network lobby cap, lobby browser text, and lobby data all continue to reflect the configured max
1.0.0
- Initial release
- Configurable player cap from 1–16 (default 6)
- Patches Discord lobby capacity at the network level
- Patches LobbyDataDto.MaxMembers
- Patches lobby browser X/4 display text