All mods
This is an extremely difficult outline.
Last updated: 2 hours ago
Adds several new features to customize weapons.
Last updated: 17 hours ago
Rundown generation mod for GTFO. New rundowns generated daily, weekly, monthly, and each season.
Last updated: a day ago
Skips the opening elevator animation and shortens the drop at the start of every expedition. Nothing else. Based on TheArchive by AuriRex.
Last updated: a day ago
GTFO.EZ companion: eighteen new weapons marked (!): katana, Mjolnir, sledgehammer, stealth dagger; plasma, smart, laser, tentacle, grenade, rail, lightning, rocket and shrink-ray guns; a healing banner. Press a slot's key again to swap it mid-level.
Last updated: a day ago
GTFO.EZ companion: artifacts buff whoever picks them up for the level, the Hand Grenade and the Stim Pack (overheal and damage boost), and loot is a few small health, tool and ammo kits plus grenades and stims. Every feature toggles on/off.
Last updated: a day ago
2x HP & regen cap, no combat stamina penalty, -90% fall dmg, +50% ammo, 3x faster revives, short detection, no fog, fog clearing, instant sentries, bot sentry keys, ping any terminal, Ins/Del infinite ammo/HP. 530+ tunables.
Last updated: a day ago
Keeps up to 100 sleeping Strikers alive around you at once - on drop, past every alarm door, and via a steady trickle - always out of sight, and self-recycled if your framerate dips, so you always have targets to stealth or shoot while testing other mods.
Last updated: a day ago
[Required by All] Fixes items and resources failing to spawn. Adds support for set item spawns.
Last updated: 2 days ago
://Drop Team members take back control of TOA Heavy Industries
Last updated: 2 days ago
CoordinateTriggerEvents(CTE) is a BepInEx IL2CPP plugin designed for GTFO custom Rundown and custom level creation.
Last updated: 2 days ago
A simple mod designed to restore the boss overdamage overflow mechanic from a specific version of R8
Last updated: 3 days ago
GTFO.EZ companion: double jump, mantling, ground pound shockwave, sprint slide, Shift+WASD dodge, Alt bullet time, fire mid-air and while sprinting. End toggles every move; each is tunable.
Last updated: 3 days ago
Custom tiles from RundownX modified to work normally, and other tiles I have made
Last updated: 3 days ago
Fixes Mapper and add some settings. with AI
Last updated: 4 days ago
Allows cycling gear in the same slot, locking gear behind progression, and restricting gear per level.
Last updated: 4 days ago
Adaptive performance pressure, shared work budgets, enemy visual load shedding, and WindVolume capacity protection.
Last updated: a week ago
Quicksave - press F5 twice to checkpoint. Press F9 3 times to enter death screen
Last updated: a week ago
A modern fork of Flowaria's ExtraEnemyCustomization (EEC), with a few fixes, tweaks, and additions
Last updated: a week ago
A modern fork of Flowaria's AdvancedWardenObjective (AWO). Now with 50+ warden events!
Last updated: a week ago
When have you ever felt dopamine while playing a game?
Last updated: a week ago
Existing Enemy Adjustments
Last updated: 2 weeks ago
Vanilla Archipelago integration.
Last updated: 2 weeks ago
Core Archipelago integration for GTFO
Last updated: 2 weeks ago