All mods
GTFO randomizer evolved... literally!
Last updated: 11 months ago
Example Custom Palettes pack - A few Purples, Red, Green, Blue and others.
Last updated: 2 years ago
Finally you can fix your Long Range Flashlight
Last updated: 3 years ago
Mod I made about 2 years ago to try and restore everything that was cut from the game, as well as adding in a few new things to spice up gameplay. It was never finished and most likely never will be.
Last updated: 10 months ago
Multiple tweaks to scale alarms and damage for solo and non-hardcore gamers.
Last updated: a year ago
TheQuestion2 is a high-difficulty Rundown featuring 3 expeditions — 2 for 8 players and 1 for 4 players. Vanilla weapons are buffed and rebalanced, with new custom weapons added to create a more intense, combat-focused experience.
Last updated: 5 months ago
A LocalProgression implementation, including local vanity item and booster drops.
Last updated: 5 months ago
Multiple tweaks to scale down difficulty for broken arms.
Last updated: 2 years ago
Archipelago integration for GTFO
Last updated: 2 months ago
A heavily Vanilla-styled Rundown combining ideas from across the base game and of my own imagination, combining them in fun ways!
Last updated: 9 months ago
for my friends to play and test - D1 not complete
Last updated: 2 years ago
Adds a wave survival system for rundown developers.
Last updated: 2 months ago
Place the asset files into the corresponding folder to make them take effect. Note: This only works for official maps.
Last updated: 8 months ago
Bring the old charger back!
Last updated: 10 months ago
A big pickup that tags enemies
Last updated: a month ago
Configurable hostile tripwire and proximity mines for custom GTFO rundowns.
Last updated: 3 weeks ago
Fixes Mapper and add some settings
Last updated: 13 hours ago