All mods
Removes boosters from the game entirely.
Last updated: 8 months ago
late joiners: enjoy the silence.
Last updated: a year ago
Allows all weapons to be equipped in either slot.
Last updated: 8 months ago
Extra commands in the communication menu
Last updated: 4 years ago
rundown title visible and good yeses
Last updated: 2 years ago
No I Don't want to gain my 0.000001 fps in cost of non readable sprites thank you
Last updated: 2 years ago
This is the Scout Playground
Last updated: 2 years ago
More Dead Body Explosion.
Last updated: 4 years ago
Allows the combination of the same resource pack or consumable item into a single unit upon pick up and increases the maximum carrying capacity
Last updated: 7 months ago
Modular skin support (no more replacing asset files!)
Last updated: 3 weeks ago
got stuck? free yourself by pressing a key.
Last updated: 9 months ago
Second Attempts to Returning Graphics to Early Access state (With Old Hammer models!)
Last updated: 3 years ago
The Warden has issued new work orders, but things don't seem right. Something wicked is pulling the strings. A high difficulty vanilla-ish rundown with focus on a compelling narrative and challenging levels. Team of 4 recommended.
Last updated: 4 months ago
://EXT in effect. Part of the complex was sealed off due to unusual fog hazards filling the sector. The warden is running out of prisoners, and requires access to an HSU repository in The Exclusion Zone.
Last updated: 4 years ago
Tell the bots what they can, and can't do! Extensive control and options.
Last updated: 3 weeks ago
Smol plugin that hides artifact heat text on rundown screen
Last updated: 2 years ago
A client-side mod makes your name even cooler.
Last updated: 4 years ago
Automatically switch back to the previous gun after quick shove.
Last updated: 2 years ago
No backup. No stamina. Rundown designed for solo play.
Last updated: 2 years ago
Fixes enemy spawn locations during Type 6 (Towards Position) survival waves.
Last updated: 4 months ago