All mods
Containing 11 custom geos and 3 modified geos (Lab rework done)
Last updated: 2 months ago
Fixes tool bugs and adds customization for Sentries and Mines.
Last updated: 2 months ago
Lethal THC traces found in the complex. Priority suspect Justin Maynard to be tracked and eliminated.
Last updated: 3 months ago
This mod adds fully configurable biotracker markers to the map
Last updated: 3 months ago
Play GTFO with more players.
Last updated: 4 months ago
Run faster, jump higher, leave no survivors.
Last updated: 6 months ago
Shows the number of taggable/detected enemies in biotracker range
Last updated: 6 months ago
Uses LIST to populate full Tab Completions and Asterix expansion to PING, QUERY, and READ commands.
Last updated: 7 months ago
Sam D-B Premium Geo's. They're better this time around.
Last updated: 10 months ago
Fixes clients getting downed from taking any damage shortly after a revive.
Last updated: 11 months ago
Rundown Protocol $8F656 - LOCKOUT: ///EXT_UNLOCKED:
Last updated: a year ago
Add PartialData Support for your MTFO
Last updated: a year ago
Client side mod that makes you clumsy.
Last updated: a year ago
Shows bullet weapon hit accuracy of all players
Last updated: a year ago
Tag more enemies. Increased bio-tracker radius.
Last updated: a year ago
Experimental workaround for players with AMD FX and Ryzen CPUs who get kicked out of elevators for reason "Kick_GenerationChecksum".
Last updated: 2 years ago
r-r-r-r-r-r-r-reee! .. wait, what?
Last updated: 2 years ago
Warning threat level HIGH
Last updated: 2 years ago
Sorts your boosters by name instead of ID
Last updated: 2 years ago
A client side mod that fixes desync of enemy position during animations.
Last updated: 2 years ago
(Plugin Dev Libaray) Attach Terminal to Security Door with API
Last updated: 2 years ago