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Andocas-MeleeFriendlyFire-0.3.0 icon

MeleeFriendlyFire

Tired of shooting your teammates? Melee them instead!

By Andocas
Date uploaded a year ago
Version 0.3.0
Download link Andocas-MeleeFriendlyFire-0.3.0.zip
Downloads 750
Dependency string Andocas-MeleeFriendlyFire-0.3.0

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1

README

Bop your teammates

As host, you can configure the melee friendly fire damage multiplier for everyone in the lobby. The default value is 0.125x, so the sledgehammer deals 1.5% HP for a light attack or 10% HP for a heavy attack.

As client, your damage multiplier will be set by the host's configuration. If the host doesn't have MeleeFriendlyFire installed, your damage will be nerfed by a 0.125x multiplier – the same as the default host configuration.

New! Keybinds

By default, MeleeFriendlyFire is always turned on. If you want to set a keybind to toggle MeleeFriendlyFire on/off, or only enable MeleeFriendlyFire while a certain key is held down, then those keybinds can be configured in config/MeleeFriendlyFire.cfg. If you set either of these keybinds, then the game will launch with MeleeFriendlyFire turned off, and you will have to press your keybind to turn it on.

CHANGELOG

0.3.0

  • Added toggle and hold keybinds to enable/disable player melee hitboxes.

0.2.1

  • Fixed an issue with some enemy attacks being incorrectly recognized as friendly fire

0.2.0

  • Improved configurability for host
  • Reduced trolling potential for client
  • Fixed sphere collision check issues that made enemies harder to melee

0.1.0

  • Initial release