Mods that depend on BepInExPack GTFO
Skips the gradual reveals of the Rundwn Selectors and the Rundown Tree (hopefully not breaking clients this time)
Last updated: 4 months ago
Sync additional player information across clients.
Last updated: 5 months ago
The exact same map you know, but down in the corner. Includes lots of customization!
Last updated: 5 months ago
Two big rundowns, takes place before r7
Last updated: 5 months ago
bananas rundown - test version (A1, A2, B1) [KOREAN ORIGINAL]
Last updated: 5 months ago
Allows sprint, aim, and/or shoot to cancel reloads with quick shove + swap weapon.
Last updated: 5 months ago
An asset bundle pack for Rundown Devs containing 15 model customizations +6 variants, and 11 custom textures.
Last updated: 5 months ago
Adds a wave survival system for rundown developers.
Last updated: 5 months ago
Extra features for rundowns
Last updated: 5 months ago
Shows loading bars for players during the elevator drop sequence.
Last updated: 5 months ago
Forked from AuriRex's The Archive. Include some new features and changes (Not reviewed by AuriRex). Stability NOT guaranteed. TEST VERSION ONLY!!!. Only supports BIE & IL2CPP.
Last updated: 5 months ago
GTFO but the levels are flipped!
Last updated: 5 months ago
used in Death Sentence 2
Last updated: 5 months ago
S11 is a completed vanilla rundown. Descend into Garganta's primary logistical hub: Sector 11. Easy at first and brutal towards the end. Good luck!
Last updated: 5 months ago
Glowstick overhaul mod, aiming to make them more viable as a common pickup.
Last updated: 6 months ago
Adds additional melee customization for devs.
Last updated: 6 months ago
Improves melee hitboxes and damage timings.
Last updated: 6 months ago
://[OMNI]-Legacy: Superjacent sectors access denied, find a way to disengage lockdown and retrieve ALL resources.
Last updated: 6 months ago
Adds visual QoL to the various types of door icons on the map. Key-to-Door color matching, locks, bug fixes, etc.
Last updated: 6 months ago