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Datlad11-DepthDown_V2-0.0.19 icon

DepthDown V2

This is DepthDown, it's a rundown that is still being worked on and updated frequently but provides a fun challenging experience.

Date uploaded 3 years ago
Version 0.0.19
Download link Datlad11-DepthDown_V2-0.0.19.zip
Downloads 148
Dependency string Datlad11-DepthDown_V2-0.0.19

This mod requires the following mods to function

dakkhuza-MTFO-4.5.1 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.5.1
BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
Flowaria-LGTuner-0.99999.3 icon
Flowaria-LGTuner

Fine tune your LevelGeneration! [Early Access 2]

Preferred version: 0.99999.3
Dex-Tweaker-1.9.1 icon
Dex-Tweaker

Extra features for rundowns

Preferred version: 1.9.1
Untilted-LightsAdjustment-1.1.2 icon
Untilted-LightsAdjustment

For those who are annoyed by flashlight movement and lights

Preferred version: 1.1.2
EEC-EEC_I-1.7.8 icon
EEC-EEC_I

Add lot more flexibility for designing your own Enemy. Designed for Rundown Developers - aka ExtraEnemyCustomization [Version 1.x]

Preferred version: 1.7.8
Inas07-ExtraChainedPuzzleCustomization-1.4.0 icon
Inas07-ExtraChainedPuzzleCustomization

Customize your security scan

Preferred version: 1.4.0
Flowaria-FlowGeos-0.8.5 icon
Flowaria-FlowGeos

Sets of custom tile for your rundown!

Preferred version: 0.8.5

README

Greetings, this GTFO mod aims to make levels that incorperate interesting gameplay and scenarious that are unavailable in the vanilia game. This mod also contains difficulty increases to areas of the game that at times could be too easy such as stealthing and lack of challenge at the apex of the mission. As a result of these difficulty increases, prisoners are expected to have prior experience with the complex and it's variety of inhabitants. The complex in question has suffered a major outbreak due to unprepared containment procedures. Due to this mass outbreak, the levels of the complex have increased biohazard warnings as well as a variety of breached areas all of which being more deadlier as you go deeper in order to sustain the complex until it is safe to resucure.

Side Notes

.A3 still needs to be balanced.

UPDATE LOG

Version 0.0.19

.Changed some fog settings for A3

.Moved the Extreme Bulkhead door for A3

.Added a fog turbine to A3

.Changed a zone in A3

Version 0.0.18

.Fixed minor issues

.Rebalanced A3's reactor

Version 0.0.17

.Another Hotfix

Version 0.0.16

.Hotfix for A1's Extraction alarm

Version 0.0.15

.Reworked A3 and parts of A2

.Balanced A1 and A2's extraction alarm

.Reworked alot of small things in the levels too

Version 0.0.14

.Removed hel shotgun

.Fixed some text errors

.cleared up some of the Update log

Version 0.0.13 BROKEN

.Reduced hel shotgun bullet spread

Version 0.0.12

.nerfed carbine dmg

.nerfed hel revolver dmg

.nerfed high cal dmg

.fixed spelling errors

.reduced sleeping enemy spawn quantities in A1's extreme sector

.changed shotgun sentry ammo capacity

Version 0.0.11

.Granted prisoners use of additional firearms

.changed parts of A2

.Removed multi-shot smg due to formatting issues :[

.gave hel shotgun a 50% dmg buff

.gave sawed-off shotgun a precision dmg buff

.removed precision rifle's dmg fall off

.buffed several shotgun sentry stats

.increased sniper sentry reload time by 50%