Mods uploaded by Dinorush

 655
0 
StatDisplay
Displays in-game accuracy and damage. EWC-compatible.
Last updated: 8 minutes ago
 18112
0 
ModifierAPI
API for plugin developers to modify certain values without conflicts.
Last updated: 7 hours ago
 2877
0 
VisorWipers
Press F2 to wipe liquids off your screen or F3 to clear scout scream tinnitus. Keybinds customizable.
Last updated: 9 hours ago
 890
0 
BurstActionBuffer
Stores actions attempted during bursts and performs them afterwards.
Last updated: a month ago
 746
0 
DoorSyncFix
Fixes door state issues with laggy clients.
Last updated: a month ago
 166
0 
WaveSurvival
Adds a wave survival system for rundown developers.
Last updated: 2 months ago
 15908
0 
MeleeSwingCustomization
Adds additional melee customization for devs.
Last updated: 3 months ago
 6508
0 
NoMenuBlink
Removes the blinking effect on some menus.
Last updated: 3 months ago
 2707
0 
MirrorWeapons
Allows all weapons to be equipped in either slot.
Last updated: 5 months ago
 4041
0 
TerminalConsumables
Allows developers to add consumables to terminals.
Last updated: 6 months ago
 201
0 
DinoPackFull
Quality of life pack with high gameplay impact.
Last updated: 7 months ago
 133
0 
DinoPackMinimal
Quality of life pack with low gameplay impact.
Last updated: 7 months ago
 1056
0 
ThermalAlignFix
Fixes misaligned vanilla thermal sights.
Last updated: 8 months ago
 3931
0 
GalaxyBugFix
Fixes the world visually disappearing (a.k.a. Galaxy Bug)
Last updated: 8 months ago
 3941
0 
ForcedConsumableSpawns
Allows rundown developers to guarantee specific consumable spawns or mix big pickup spawns.
Last updated: a year ago
 725
0 
CustomEnemyUpdater
Adjusts how frequently enemies update.
Last updated: a year ago
 3330
0 
LadderFoamFix
[Host Only] Allows enemies to move through other foamed enemies.
Last updated: a year ago
 10395
0 
FullAutoEverything
Holding the trigger keeps firing burst and semi-auto weapons.
Last updated: 2 years ago