StatDisplay
Displays in-game accuracy and damage. EWC-compatible.
| Date uploaded | a day ago |
| Version | 1.1.6 |
| Download link | Dinorush-StatDisplay-1.1.6.zip |
| Downloads | 28 |
| Dependency string | Dinorush-StatDisplay-1.1.6 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
Displays player accuracy and damage, akin to AccuracyTracker, AccuracyShow, or DamageIndicator. Additionally shows stats and gear on the win and fail screens.
Stats shown are highly customizable, using either the Config file or TheArchive (if installed). Contains preset options for simple modifications or complete manual control of the text format.
Only displays accuracy for players that have the mod. Damage is managed accurately if host has the mod, otherwise numbers may be incorrect* (especially for shotguns). Only displays damage for players without the mod if host has the mod, and main/special damage may be slightly incorrect*. Supports ExtraWeaponCustomization damage and accuracy values.
*If host does not have the mod, clients can overkill with rapid fire, shotguns, or crossfire (akin to Scattergun vs. Tumors). If host does have the mod, players without the mod will track total damage correctly, but per-weapon damage cannot track EWC projectiles correctly (damage is attributed to the equipped/equipping gun, or randomly to either gun otherwise).
Credit
The UI creation code was mainly pulled from AccuracyTracker, thanks to Hikaria for greatly speeding up that process!
CHANGELOG
v1.1.7
- Fixed divider format {X/Y} failing to parse the denominator correctly.
v1.1.6
- Fixed certain slot types not applying to custom formatting.
- Fixed custom formatting having case-sensitivity.
- Added the option to combine slot values in custom formatting, e.g. "MainSpecial".
v1.1.5
- Fixed damage preserving across drops.
v1.1.4
- Fixed checkpoints resetting stats.
- Updated for EWC v4.12.6 compatibility.
v1.1.3
- Fixed host EWC projectile weapons counting damage from other sources when it shouldn't.
- Potentially fixed issue where clients would fail to see other players that joined after them.
v1.1.2
- Fixed an issue where clients would fail to see other players that joined after them.
v1.1.1
- Fixed a few cases where players would fail to detect if others had the mod correctly, especially after re-drops.
- Fixed the mod breaking if Hikaria's Archive branch is installed; falls back to the Config file instead.
v1.1.0
- Added support for TheArchive. Settings now appear there under Hud if installed.
- Added damage tracking for players without the mod as long as host has the mod.
- Added customization for preset setting colors.
- Added CritDamage as a preset setting.
- Fixed names/colors appearing out of order if players joined the lobby out of order (e.g. green is in slot 3 instead of 2).
v1.0.1
- Update compatibility with EWC adjustments to fix bugs.
v1.0.0
- Initial Release