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Dovah-Inferno-0.2.11 icon

Inferno

Massive Rundown with Variety of stuff

Date uploaded 3 years ago
Version 0.2.11
Download link Dovah-Inferno-0.2.11.zip
Downloads 151
Dependency string Dovah-Inferno-0.2.11

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.0 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.0
dakkhuza-MTFO-4.4.4 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.4.4
EEC-EEC_I-1.7.8 icon
EEC-EEC_I

Add lot more flexibility for designing your own Enemy. Designed for Rundown Developers - aka ExtraEnemyCustomization [Version 1.x]

Preferred version: 1.7.8
Frog-GearPartCustomization-1.3.3 icon
Frog-GearPartCustomization

Modify the position, rotation, and scale of gear parts

Preferred version: 1.3.3
Flowaria-LGTuner-0.99999.3 icon
Flowaria-LGTuner

Fine tune your LevelGeneration! [Early Access 2]

Preferred version: 0.99999.3
Extra-MyCoolPlugin3-999.999.9999 icon
Extra-MyCoolPlugin3

MyCoolPlugin3 is a great plugin that allows you to manage your website's content and settings in an easy and convenient way.

Preferred version: 999.999.9999
ProjectZaero-ZaeroMonsters-1.5.0 icon
ProjectZaero-ZaeroMonsters

An asset bundle pack for Rundown Devs containing 13 model customizations and 7 custom textures.

Preferred version: 1.5.0
Inas07-ExtraChainedPuzzleCustomization-1.5.1 icon
Inas07-ExtraChainedPuzzleCustomization

Customize your security scan

Preferred version: 1.5.1
Untilted-ConfigurableGlobalWaveSettings-1.2.1 icon
Untilted-ConfigurableGlobalWaveSettings

Makes some hardcoded wave-related settings configurable per level

Preferred version: 1.2.1
Untilted-CleanerRundownMenu-1.0.1 icon
Untilted-CleanerRundownMenu

Selectively remove several rundown menu items

Preferred version: 1.0.1
GTFOModding-RunAndGun-1.0.1 icon
GTFOModding-RunAndGun

Allows you to aim, shoot, and reload while running.

Preferred version: 1.0.1
Localia-PingEverything-3.0.0 icon
Localia-PingEverything

Now you can mark everything.(Middle Mouse Button)

Preferred version: 3.0.0
Localia-ResourceHelper-3.0.1 icon
Localia-ResourceHelper

Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.

Preferred version: 3.0.1
Fody55-GTFO_ShootInTheAir-2.0.1 icon
Fody55-GTFO_ShootInTheAir

A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).

Preferred version: 2.0.1
Untilted-FasterHackingMinigame-1.0.2 icon
Untilted-FasterHackingMinigame

Reduce the delay between TimingGrid hacking stages

Preferred version: 1.0.2
Inas07-ExtraObjectiveSetup-1.1.1 icon
Inas07-ExtraObjectiveSetup

Imagine defining arbitrary objectives (HSU, uplink, etc...) without WardenObjectiveDB!

Preferred version: 1.1.1
Sam_D_B-SamGeos-1.0.71 icon
Sam_D_B-SamGeos

A set of custom tiles for use in your rundown

Preferred version: 1.0.71
bro-CustomRundownLabels-1.0.0 icon
bro-CustomRundownLabels

Allows for custom labels on the rundown selection screen.

Preferred version: 1.0.0
Inas07-LocalProgression-1.1.5 icon
Inas07-LocalProgression

Record Modded Rundown Clears on your PC!

Preferred version: 1.1.5
Inas07-FixEndScreen-1.0.0 icon
Inas07-FixEndScreen

Get me back to lobby pls

Preferred version: 1.0.0
hirnukuono-ButtonYeeter-0.0.1 icon
hirnukuono-ButtonYeeter

Remove most buttons from leftside of rundown screen, including DOW link

Preferred version: 0.0.1
Hikaria-InLevelCarryOnBack-1.0.2 icon
Hikaria-InLevelCarryOnBack

Carrying InLevelCarry on the back.

Preferred version: 1.0.2

README

Welcome to Inferno by Dovahkin.

Please report any issues you find to D0VAHKlN on Discord.

If enemy specific include name of the level and zone (if using cconsole, tell me the hp, that is the fastest way)

My Project since R4. Was originally only for my friends but I'm releasing to the Public

43 Campaign Expeditions +: Excluding Vanilla Content.
    New Levels are being added as I continue to try new things
1.3k Enemies: 124 base enemies with many variants.
    These are what I believe ALT should have been.
Over 100 Custom Guns! (86 Primary and 47 Specials including defaults).
Custom Melee Weapons: Will be tweaking and adding as feedback comes in

I did include stuff for XPmod and CustomBoosters, there are not necessary
7 Completed Classes to pick from.
    The WIP classes are not done so avoid using them

HEADS UP!

Due to the sheer amount of enemies texture that get replaced, the rundowm menu has a long pause (depending on your rig)
    I've seen from 30 seconds to 3 minutes

Also Performance may vary, there are some levels like Navigation's T-Scan that just drops fps. 
I tried to medigate as best as I can. Most levels if not All levels should run smooth, 
just the certain alarms.

Special thanks

to hirnukuono and K for helping me playtest

to Becky's Fatal for inspiring me to create my own

to anyone's mod included in my dependencies

to GunTFO for my first modded playthrough

to everyone from GTFO Modding Server who has helped me learn to put this together

V0.2.11

Fixed Paradiso's The Late-Repentant
    EnemyPop was set to 200 instead of 1

Updated Additional Text in some parts

Another overhaul balancing for Auto Weapons
    A bit more in-depth this time (look at feedback for a detail notes)

V0.2.1

Fixed Paradiso's The Excommunicate
    EnemyPop was set to 200 instead of 1

Updated Text in some parts

V0.2.0

Added back Tank's Sacs/ Mother's Sac to to enemies that were missing them
    (there are some tanks/mothers without because I'm using custom monster models)

Tweak a lot of the bosses's health (Tanks/Mothers)
    I nerf a lot of the high health monster, Dino pointed
    15k health on a tank lol. It has been signifcantly decreased

Buff a lot of the Auto Weapons 
    (ranging from damage, range, reload time etc etc)

Added a New Level for Paradiso

Added a new Subspecies (Hive)
    Any levels using RNG groups will have the Hive added on too
        Though I don't have the ability distance set exactly how I want it
        I still wanted to add them to the pool

Tweak Blood Door Groups to have proper Role

Additional Dependencies 
(QOL stuff)

V0.1.11

I removed a lot of the Team Scans on doors that didn't need it
    Though I did leave some and E levels are untouched

Fixed naming scheme for one of the guns and fixed text and buff it as well

Added Hikaria-MapperTracker to dependencies

Change Map_device name to Flash Shot (wip)
    Added Description

V0.1.1

tweak a monster sfx to have the correct sfx of healh pool

fixed subobjective text in r3a1 extreme 

Added another rundown (for non vanilla levels) 
    Currently only one level (I recommend to try after playing though the other but your choice)
        (includes a hidden reward to bypass Overload)

V0.1.0

Added Layers to Mining
Tweaked Parasite Group to make bosses more rare 
    Preventing them from spawning on lesser tiers 
Tweaked Warden Intel from R3A1 Extreme 
    To be more clear hopefully 
Tweaked Readme to be more clear and Revision 

V0.0.11

Removed Debug Weapon and Scouts in Intro level

V0.0.1

Public Release!