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Delegation
No Stamina. Vanilla enemies and weapons. Objectives often require the team to split up, hence the name.
| Date uploaded | 4 years ago |
| Version | 0.2.6 |
| Download link | Edhellas-Delegation-0.2.6.zip |
| Downloads | 112 |
| Dependency string | Edhellas-Delegation-0.2.6 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.8.1Flowaria-OldBioADS
Remember the time when bio-tracker was based before R6? 🥺
Preferred version: 1.0.0README
Welcome to Delegation.
There are currently two short maps. This is an early build, more maps, objectives, and puzzles are coming.
Features:
- Vanilla enemies.
- Vanilla weapons (not all from R6).
- R4/5 level difficulty.
- No stamina (movement speed untouched from R6).
- New twists on objectives. Often requiring the team to split up, hence the name.
Credits:
MTFO: Dakkhuza GTFO: 10 Chambers Collective Tweaker: Dex / Mccad01 Multiple plugins: Flowaria DeadBodyFix: Localia GlobalPunch: GTFOGiantGenerator Thank you to everyone on the modding Discord for making this possible!
Changelog:
0.2.5: C1 Escape:
- Fixed issue where extraction door would stop all active alarms, including the extraction alarm itself
- Extraction scan no longer scales with players in the scann increasing scan time
- Changed Alias of resource rooms
- Significantly increased available resource packs
- Added team scans to several security doors, removed from one door
- Delayed the two spawn alarms so they are less likely to cause console errors
- Increased number of giants on the first error alarm
- Reduced the delay on the third error alarm by three minutes.