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Edhellas-Delegation-0.2.7 icon

Delegation

No Stamina. Vanilla enemies and weapons. Objectives often require the team to split up, hence the name.

Date uploaded 4 years ago
Version 0.2.7
Download link Edhellas-Delegation-0.2.7.zip
Downloads 138
Dependency string Edhellas-Delegation-0.2.7

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-1.8.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.8.1
dakkhuza-MTFO-4.3.9 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.3.9
Dex-Tweaker-1.8.6 icon
Dex-Tweaker

Extra features for rundowns

Preferred version: 1.8.6
Flowaria-LGTuner-0.999.0 icon
Flowaria-LGTuner

Fine tune your LevelGeneration! [Early Access]

Preferred version: 0.999.0
Flowaria-MTFO_Extension_PartialData-1.1.3 icon
Flowaria-MTFO_Extension_PartialData

Add PartialData Support for your MTFO

Preferred version: 1.1.3
Flowaria-OldBioADS-1.0.0 icon
Flowaria-OldBioADS

Remember the time when bio-tracker was based before R6? 🥺

Preferred version: 1.0.0
GTFOGiantGenerator-GlobalPunch-1.0.2 icon
GTFOGiantGenerator-GlobalPunch

Guys I found a couple chargers

Preferred version: 1.0.2
dakkhuza-DakGeos-0.2.2 icon
dakkhuza-DakGeos

A pack of geomorphs, regular, custom, exit, etc!

Preferred version: 0.2.2

README

Welcome to Delegation.

There are currently two short maps. This is an early build, more maps, objectives, and puzzles are coming.

Features:

  • Vanilla enemies.
  • Vanilla weapons (not all from R6).
  • R4/5 level difficulty.
  • R5 movement/melee settings (hammer 1-shot to occiput, no stamina, no enemy slowdown aura).
  • New twists on objectives. Often requiring the team to split up, hence the name.

Credits:

MTFO: Dakkhuza
GTFO: 10 Chambers Collective
Tweaker: Dex / Mccad01
Multiple plugins: Flowaria
DeadBodyFix: Localia
GlobalPunch: GTFOGiantGenerator BringBackBunnyHop: Fody55
Thank you to everyone on the modding Discord for making this possible!

Changelog:

0.2.6:**

General:
  • Increased movement cap when in combat to 1.0.
  • Removed enemy ability to slow down the player.
  • Added Fody55's BringBackBunnyHop as a dependency.
  • Increased Light Attack Damage for hammer weapons to 4.0
  • Decreased Light Attack Stagger for hammer weapons to 2.25
B1 Evacuate:
  • Increased extraction Scan Speed Multiplier from 0.2 to 0.6, making extraction faster.
C1 Escape:
  • First error alarm changed from 50 seconds to 70 seconds.
  • First error wave has a 15 second delay.
  • Added more resources to every zone.
  • Slightly decreased number of sleeping enemies in all zones.

0.2.5**

C1 Escape:
  • Fixed issue where extraction door would stop all active alarms, including the extraction alarm itself.
  • Extraction scan no longer scales with players in the scann increasing scan time.
  • Changed Alias of resource rooms.
  • Significantly increased available resource packs.
  • Added team scans to several security doors, removed from one door.
  • Delayed the two spawn alarms so they are less likely to cause console errors.
  • Increased number of giants on the first error alarm.
  • Reduced the delay on the third error alarm by three minutes.