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JarheadHME-EnemyHitboxView-1.0.0 icon

EnemyHitboxView

See the hitboxes on enemies

Date uploaded 2 years ago
Version 1.0.0
Download link JarheadHME-EnemyHitboxView-1.0.0.zip
Downloads 388
Dependency string JarheadHME-EnemyHitboxView-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
GTFOModding-CConsole-0.11.7 icon
GTFOModding-CConsole

CUI-Based Utility Plugin for Rundown Developers

Preferred version: 0.11.7

README

Get a visual for the different colliders the enemies use

Activate it through CConsole with the command DisplayEnemyHitboxes [true/false]

  • Green hitboxes are normal limbs
  • Red hitboxes are weakpoints
  • Grey hitboxes are armor

(Note that in the case of modded enemies, this color doesn't necessarily mean they do different amounts of damage, just that the limb itself is internally marked as those types. The actual damage they take to that limb will be determined by datablock values)

To be technical, this mod adds shapes to sphere, box, and capsule colliders on enemy limbs.

CHANGELOG

2.0.0

  • Added 3 new commands (All courtesy of @tru0067)
    • DisplayEnemyBackMulti (shows lines at enemy position for where their back multi vector and backstabber-bonus vector are facing)
    • DisplayEnemyMeleeHitboxes (shows spheres for the arm swing attack some enemies have)
    • DisplayPlayerMeleeHitboxes (shows a sphere on your melee for where it would hit what attacking and shoving)

1.0.0

  • Initial Release