Something
Difficult rundown rewarding good aim. Team of 4 recommended. Most levels designed to be relatively short but intense, pithy and satisfying. Most weapons slightly buffed. No locks on boxes. Difficulty and recommended gear given in every level description.
| Date uploaded | 2 years ago |
| Version | 1.2.5 |
| Download link | Maxinho-Something-1.2.5.zip |
| Downloads | 274 |
| Dependency string | Maxinho-Something-1.2.5 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1Fody55-GTFO_ShootInTheAir
A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).
Preferred version: 2.0.1easternunit100-WwiseGameParameterController
This helps your connect your GAME_PARAMETERS in your wwise projects in game volume settings.
Preferred version: 0.0.1GTFOModding-AWO_Testing
Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )
Preferred version: 0.999.7README
Something 1.2.5 - SOMETHING
"Difficult rundown rewarding good aim. Team of 4 highly recommended. Most levels are designed to be relatively short (30-60 mins) but intense (smooth, dynamic gameplay), pithy (lots of resources) and satisfying (the balance we needed). Most weapons slightly buffed. No annoying locks on boxes. Level difficulty and recommended gear given in every level description. Play it at your own risk.
My first rundown btw, I'd appreciate any feedback so feel free to add me and tell me what you think :) my discord: maxinho
CHANGELOG
VERSIONS 1.0.0 - 1.0.4 release:
- C1 release
- balance changes
VERSIONS 1.1.0 - 1.1.3 release:
- U1 release (tp broken in the end of main objective)
- U1 extraction fixed + small changes
- U1 level is finally fully operational
VERSIONS 1.2.0 - 1.2.7 release:
- J1 release
- J1 small balance changes
- J1 more balance changes
- J1 level is fully operational
- small changes and sniper dmg nerf (due to game update)
- small tweaks
- fixed an issue on C1 level where door to the main objective wouldn't open
VERSION 1.3.0 release:
- added new level: H1 "Verification" (might not be perfectly balanced yet)
- added new weapon: Pogromca
- removed c-foam launcher from rundown
VERSION 1.3.1 release:
- changed last scan in H1 level
- added more resources to some zones in H1 level
- added inactive empty levels to give players a better view on what is planned for this rundown
VERSION 1.3.2 release:
- fixed an issue where during ECHO scan enemies would spawn too close to the players
- reduced amount of medipacks in some zones
- fixed an issue where CELL would spawn in first areas
VERSION 1.3.3 release:
- added more ammo in the beginning of C1 level
- fixed couple of errors appearing in J1 level for better performance
- changed the sight of Pogromca weapon
- fixed cell spawn in H1 level
VERSION 1.3.4 release:
- fixed a bug where fog turbine would not spawn at all in H1 level
- added some punishments for slacking following scans: CHARLIE, ECHO, GAMMA
VERSION 1.3.56 release:
- added new level: H2 "OLBAP" - the hardest and unfortunately... the last map in my rundown (not fully tested I'm sorry)
- added some small easter eggs
- added a surprise for the most inquisitive players
VERSION 1.4.0 - 1.4.6 release:
- fixed H2 secondary objective
- balance changes for H2 Secondary objective
- even more balance changes for H2 secondary objective
- balance changes for H2 Overload Objective
- fixed optional terminals not opening door to ZONE 368
VERSION 1.4.7 release:
-
added checkpoint before last scan in H2 level
-
Thank you all for playing, I hope you enjoyed because I did :]