| Date uploaded | a month ago |
| Version | 1.0.13 |
| Download link | Possi-CasualAmmo-1.0.13.zip |
| Downloads | 269 |
| Dependency string | Possi-CasualAmmo-1.0.13 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2README
Casual Ammo
Casual Ammo is a GTFO mod for private cooperative lobbies. It makes ammo packs much more forgiving for casual friend-group runs by letting weapon ammo packs refill guns without using up the pack.
Please do not use this in public matchmaking. GTFO is built around pressure, scarcity, and hard choices. This mod is meant for friends who want a more relaxed private run, not for changing the experience for strangers.
This mod does not include anti-cheat bypassing, matchmaking bypassing, memory trainers, public-lobby cheating features, or firing-method infinite-ammo patches.
What it does
- Weapon ammo packs refill standard and special weapon ammo.
- Weapon ammo packs stay at 100% instead of being consumed.
- The weapon ammo pack HUD stays at 100%.
- Med packs, tool ammo packs, disinfect packs, and other resource packs are intended to behave normally.
- Tool ammo is intentionally not refilled by this mod.
- The mod logs its startup settings and key ammo-pack events to the BepInEx console/log.
What it does not do
- It does not make your gun magazine infinite.
- It does not remove reloads.
- It does not modify public matchmaking.
- It does not bypass anti-cheat.
- It does not make med packs or tool ammo packs infinite.
Recommended version
Use 1.0.13 or newer.
Version 1.0.8 made the basic ammo-pack behavior work, but it could also affect tool ammo display/restore behavior. Version 1.0.10 excluded tool/class ammo from storage hooks and the manual ammo grant. Version 1.0.12 preserved class/tool ammo in the shared ammo restore hook. Version 1.0.13 also prevents tool refills from restoring main/special weapon ammo.
Configuration
BepInEx creates:
BepInEx/config/com.privatecoop.gtfo.casualammo.cfg
Options:
[General]
EnableMod = true
[Ammo Restore]
AmmoRestoreMode = FullRestore
RestoreMultiplier = 10
[Munitions Packs]
MunitionPackCharges = 999
[Reserve Ammo]
InfiniteReserveAmmo = false
[Safety]
PrivateLobbyWarning = true
AmmoRestoreMode values are FullRestore, Multiplier, and Disabled.
For the normal intended behavior, leave the default settings alone.
Changelog
See CHANGELOG.md for version history and notes about older builds.
CHANGELOG
Changelog
1.0.13
- Fixed tool ammo refills also restoring main and special weapon ammo.
- The shared ammo restore hook now only upgrades standard/special ammo lanes when GTFO was already restoring those lanes.
- Tool ammo refills should now restore tool ammo only.
1.0.12
- Fixed the remaining class/tool ammo restore path in
PlayerAgent.GiveAmmoRel. - Standard and special weapon ammo are still restored by weapon ammo packs.
- Class/tool ammo is now preserved instead of being forced or multiplied by Casual Ammo.
- Recommended version for public sharing.
1.0.11
- Added this changelog.
- Rewrote the README to explain the mod in plainer language.
- Added clearer notes that the mod is for private cooperative lobbies only.
- Added a warning that
1.0.8could affect tool ammo behavior and that1.0.10or newer should be used.
1.0.10
- Fixed tool/class ammo being treated as weapon ammo.
- Changed the manual ammo grant from standard/special/class ammo to standard/special ammo only.
- Tool ammo, med packs, and other resource packs should now keep normal behavior.
1.0.9
- Tightened the HUD override so it only applies while a weapon munitions pack is equipped.
- Prevented med packs, tool ammo packs, and other resource packs from inheriting the weapon ammo pack HUD display.
1.0.8
- Added a quiet HUD override so weapon ammo packs can display 100%.
- Kept the working non-consuming weapon ammo pack behavior.
- Known issue: this version could also affect tool ammo behavior because tool/class ammo was still included in the ammo restore path. Use
1.0.10or newer.
1.0.7
- Removed the noisy per-frame resource pack update hook from earlier troubleshooting builds.
- Kept the successful non-consuming weapon ammo pack behavior.
1.0.6
- First successful version where weapon ammo packs could refill ammo without consuming pack charges.
- Replaced the normal weapon ammo pack apply behavior with a non-consuming grant through GTFO's resource receiver API.
1.0.5 and earlier
- Troubleshooting builds used to identify GTFO's ammo pack, HUD, and ammo restore paths.
- These versions were experimental and are not recommended for regular use.