FatalExperiment
25 Expeditions. 20 Guns. 206 Enemy Variants. Prepare for a massive collection of content, ripe with devastating difficulty and absolute chaos, with levels ranging from high intensity stealth to being completely overrun by the horde. A team of 4 advised.
| Date uploaded | 5 years ago |
| Version | 2.0.0 |
| Download link | ProjectZaero-FatalExperiment-2.0.0.zip |
| Downloads | 593 |
| Dependency string | ProjectZaero-FatalExperiment-2.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.7.0EEC-ExtraEnemyCustomization
R6 Compatible EoS version - Add more flexibility for designing your own emeny, For Rundown Devs.
Preferred version: 0.8.3dakkhuza-ExtraEnemyAbilities
Adds (two) enemy abilities for rundown devs to use! Now with a wiki!
Preferred version: 0.0.11README
Fatal Experiment is now functional with Rundown 5, still just as unbalanced as it always was.
Automatic Install:
Install R2modman and launch it
Select GTFO and create a profile named "Fatal Experiment"
**Select "Online" and download the newest versions of the following: FatalExperiment (downloading this should auto-install the rest) BepInExPack_GTFO MTFO ExtraEnemyAbilities
Press the Start modded button in the mod manager
You're done! You can now launch Fatal Experiment at any time with the mod manager, and it will be easier to get automatic updates. I highly recommend checking out QoLFix by notpeelz for the best experience.
Credits:
MTFO & Extra Enemy Abilities: Dakkhuza aka Medium Bot aka Dak aka amogus
**BepInEx: the BepInEx team
GTFO: 10 Chambers Collective
Thank you to everyone directly or indirectly involved for making this possible!