Redemption
An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.
| Date uploaded | 3 years ago |
| Version | 0.1.2 |
| Download link | ProjectZaero-Redemption-0.1.2.zip |
| Downloads | 300 |
| Dependency string | ProjectZaero-Redemption-0.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1Frog-GearPartCustomization
Modify the position, rotation, and scale of gear parts
Preferred version: 1.3.3ProjectZaero-ZaeroMonsters
An asset bundle pack for Rundown Devs containing 13 model customizations and 7 custom textures.
Preferred version: 2.2.0ProjectZaero-ZaeroGeos
A pack of geomorphs for custom tilesets. Currently contains 7 tiles + 2 variants.
Preferred version: 0.3.0Fody55-GTFO_ShootInTheAir
A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).
Preferred version: 2.0.1Localia-PacksHelper
Make packing easier. And support to hold the LMB(Left Mouse Button) to pack yourself , RMB to pack teammates.
Preferred version: 3.0.1Localia-ResourceHelper
Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.
Preferred version: 3.0.1Localia-DoorEnemyFix
Bug fixes: Tripmines or C-Foam glue are sometimes be triggered by enemies behind doors.
Preferred version: 1.0.0Untilted-FasterHackingMinigame
Reduce the delay between TimingGrid hacking stages
Preferred version: 1.0.2Dinorush-DropItemFixed
A fork of Flowaria's DropItem with a few fixes. Hold E to drop your item into a locker.
Preferred version: 0.1.6Panthr75-ExtraSyringeCustomization
Allows for Rundown Developers to add new syringes. Should now support syringes with multiple uses.
Preferred version: 0.2.2ProjectZaero-Junkie_Syringe_Pack
An asset bundle pack for Rundown Devs containing 5 syringe variations.
Preferred version: 2.3.0GTFOModding-AWO_Testing
Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )
Preferred version: 0.999.7ProjectZaero-Data_Sphere_Flavor_Pack
An asset bundle pack for Rundown Devs containing 8 data sphere flavors.
Preferred version: 3.1.0Garbab-SUSPalettes
New Palettes for rundown devs to add to their rundown, as I do not have a way for it to add itself automatically since this is not a plugin.
Preferred version: 1.2.0randomuserhi-DMRReloadFix
A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.
Preferred version: 0.0.1randomuserhi-KillIndicatorFix
A client-side mod that makes kill indicators consistent when you are not host.
Preferred version: 0.1.0Dinorush-AccurateCrosshair
Calculate crosshair size for guns and improve crosshair behavior.
Preferred version: 1.5.0hirnukuono-EEC_H
Flowaria's EEC (ExtraEnemyCustomization), with a few fixes, tweaks, and addons
Preferred version: 1.8.4hirnukuono-AdvancedWardenObjective
Flowaria AdvancedWardenObjective with an emergency-patch for Countdown events
Preferred version: 1.0.3Dinorush-FullAutoEverything
Holding the trigger keeps firing burst and semi-auto weapons.
Preferred version: 1.0.2Dinorush-EnemyAnimationFix
Fixes several enemy bugs, especially animations for clients.
Preferred version: 1.1.3Dinorush-ReDownFix
Fixes clients getting downed from taking any damage shortly after a revive.
Preferred version: 1.0.0tru0067-PierceBugFix
Fixes piercing so that piercing shots hit the advertised number of enemies.
Preferred version: 1.2.1Dinorush-MemoryLeakFix
Fixes bugs related to objects not being cleared when they should.
Preferred version: 1.2.2Amorously-SnatcherBugFix
Maybe fixes snatcher tentacles not properly unobscuring the screen
Preferred version: 0.0.1Brandonious-Striker_Mode
Allows you to change the prisoner model to up to 7 different enemy models. (Arms not included)
Preferred version: 1.0.4Extra-MyCoolPlugin3
MyCoolPlugin3 is a great plugin that allows you to manage your website's content and settings in an easy and convenient way.
Preferred version: 999.999.9999README
Welcome to Redemption by Project Zaero.
Please report any issues you find to Project Zaero#9999 on Discord.
A Hardcore GTFO Modding Experience.
- 5 Intense Campaign Expeditions
- 3 unreleased expeditions that will be released at a later date.
- 14 Custom Guns, 8 with custom models made by Mccad00.
- Steadily introduces custom enemies as to not overwhelm players new to modding.
- Lore packed into each level.
This is a standalone sequel to Visitor, an old rundown from R4-5. You do not need to have played Visitor to understand the story in this rundown, but it would enhance your experience. Expect a brutal and unforgiving challenge, not for the faint of heart. Resources are scarce, the enemies are highly lethal, teamwork and planning are essential to your survival. See in-game INTEL for more info.
Updates:
V0.1.2
- Vanilla navmesh inside your walls bug compensation :)
V0.1.1
-
A2 adjustments.
-
Added 1 use of disinfection to the second zone.
-
Class 5 Elite Alarm cluster count for Flat, Standard and Fllash scans reduced by 1.
-
Enemy adjustments.
-
Fixed an issue where pouncers could be bio tracked while they were asleep.
-
Added LocalProgression dependency so clears are tracked.
V0.1.0
- Initial public release.
Older version patch notes available in the files.
CHANGELOG
V1.6.7
- Fixed broken guns
V1.6.6
- Fixed asset bundles
V1.6.5
- Fixed certain enemy tongues consistently going through walls
- Added friends
V1.6.4
- Updated dependencies
- Added FE3 cosmetics
V1.6.3
- Compact Pistol, Impaler
- Fixed menu size
V1.6.2
- Hatchet
- Improved recovery time for light attacks and hit animations
- Charge Time: 0.6s -> 0.8s
- Spear
- Auto swing time: 2.25s -> 2.5s
V1.6.1
- Updated dependencies
V1.6.0
- Fixed odd enemy sizes
V1.5.1
- Now uses old tumor damage cap
V1.5.0
- Update to use patched EEC
V1.4.0
- Heavy Machinegun
- Updated to use R8 reload animation
- Reload Time: 2.65s -> 2.05s
- Reload cancel timing unchanged
- Tactical Rifle
- Reload Time: 1.8s -> 2.1s
- Added reload cancel at 1.5s
- Fixed evade speed and cooldown
- Fixed Impaler reload visuals
V1.3.0
Gear Balance Changes
- Light Machinegun renamed to Shrapnel Machinegun
- Crit: 1.5 -> 1.75
- Stun: 1.67 -> 1.2
- Range: 20-80m -> 11-55m
- Shot delay 0.07 -> 0.06
- Reserve Ammo: 400 -> 440
- Aim Spread: 0 -> 1.25
- Reduced recoil, more horizontal recoil
- Changed sound effect
- Sight changed to Hel Gun's
- The Grinder
- Shot Delay: 0.055 -> 0.05
- Mag: 48 -> 40
- Reload Time: 1s -> 0.9s
- Slightly reduced recoil
- Precision Rifle
- Changed reload animation
- Reload time: 2.15s -> 1.62s
- Reload cancel time unchanged
V1.2.4
- Hatchet Chg. Damage 20 -> 16, Chg. Stealth Multiplier 1.0 -> 1.25
V1.2.3
- Updated dependencies
V1.2.2
- Knife damage hitbox timings improved