You are viewing a potentially older version of this package. View all versions.
ProjectZaero-Redemption-0.8.1 icon

Redemption

An elite task force is sent in to retrieve and process the H-V virus, the source of the infestation. 4 operators are required for this hardcore survival experience.

Date uploaded 3 years ago
Version 0.8.1
Download link ProjectZaero-Redemption-0.8.1.zip
Downloads 272
Dependency string ProjectZaero-Redemption-0.8.1

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
dakkhuza-MTFO-4.6.1 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.6.1
Flowaria-LGTuner-0.99999.3 icon
Flowaria-LGTuner

Fine tune your LevelGeneration! [Early Access 2]

Preferred version: 0.99999.3
Frog-GearPartCustomization-1.3.3 icon
Frog-GearPartCustomization

Modify the position, rotation, and scale of gear parts

Preferred version: 1.3.3
ProjectZaero-ZaeroMonsters-2.2.0 icon
ProjectZaero-ZaeroMonsters

An asset bundle pack for Rundown Devs containing 13 model customizations and 7 custom textures.

Preferred version: 2.2.0
ProjectZaero-ZaeroGeos-0.3.0 icon
ProjectZaero-ZaeroGeos

A pack of geomorphs for custom tilesets. Currently contains 7 tiles + 2 variants.

Preferred version: 0.3.0
Flowaria-FlowGeos-0.8.3 icon
Flowaria-FlowGeos

Sets of custom tile for your rundown!

Preferred version: 0.8.3
dakkhuza-DakGeos-0.3.5 icon
dakkhuza-DakGeos

Premium leading brand 'dak type' geomorphs!

Preferred version: 0.3.5
Frog-CleanClothes-1.0.3 icon
Frog-CleanClothes

Reduce dirt and wear on vanity items

Preferred version: 1.0.3
Frog-DeviousLick-2606.9400.995 icon
Frog-DeviousLick

peeing

Preferred version: 2606.9400.995
Fody55-GTFO_ShootInTheAir-2.0.1 icon
Fody55-GTFO_ShootInTheAir

A really tiny mod that enables you to shoot while falling/jumping (similar to old QoLFix functionality).

Preferred version: 2.0.1
Localia-PacksHelper-3.0.1 icon
Localia-PacksHelper

Make packing easier. And support to hold the LMB(Left Mouse Button) to pack yourself , RMB to pack teammates.

Preferred version: 3.0.1
Localia-PingEverything-3.0.0 icon
Localia-PingEverything

Now you can mark everything.(Middle Mouse Button)

Preferred version: 3.0.0
Localia-ResourceHelper-3.0.1 icon
Localia-ResourceHelper

Mark all the resources you and your teammates have found.Now support ExtraResourceHelper.

Preferred version: 3.0.1
Localia-DoorEnemyFix-1.0.0 icon
Localia-DoorEnemyFix

Bug fixes: Tripmines or C-Foam glue are sometimes be triggered by enemies behind doors.

Preferred version: 1.0.0
Untilted-FasterHackingMinigame-1.0.2 icon
Untilted-FasterHackingMinigame

Reduce the delay between TimingGrid hacking stages

Preferred version: 1.0.2
Dinorush-DropItemFixed-0.1.6 icon
Dinorush-DropItemFixed

A fork of Flowaria's DropItem with a few fixes. Hold E to drop your item into a locker.

Preferred version: 0.1.6
Panthr75-ExtraSyringeCustomization-0.2.2 icon
Panthr75-ExtraSyringeCustomization

Allows for Rundown Developers to add new syringes. Should now support syringes with multiple uses.

Preferred version: 0.2.2
ProjectZaero-Junkie_Syringe_Pack-2.3.0 icon
ProjectZaero-Junkie_Syringe_Pack

An asset bundle pack for Rundown Devs containing 5 syringe variations.

Preferred version: 2.3.0
Dex-Tweaker-1.9.1 icon
Dex-Tweaker

Extra features for rundowns

Preferred version: 1.9.1
GTFOModding-AWO_Testing-0.999.7 icon
GTFOModding-AWO_Testing

Unfinished Testing Version of AWO ( including WEE, WOE [WIP] )

Preferred version: 0.999.7
Inas07-LocalProgression-1.1.5 icon
Inas07-LocalProgression

Record Modded Rundown Clears on your PC!

Preferred version: 1.1.5
ProjectZaero-Data_Sphere_Flavor_Pack-3.1.0 icon
ProjectZaero-Data_Sphere_Flavor_Pack

An asset bundle pack for Rundown Devs containing 8 data sphere flavors.

Preferred version: 3.1.0
Garbab-SUSPalettes-1.2.0 icon
Garbab-SUSPalettes

New Palettes for rundown devs to add to their rundown, as I do not have a way for it to add itself automatically since this is not a plugin.

Preferred version: 1.2.0
randomuserhi-DMRReloadFix-0.0.1 icon
randomuserhi-DMRReloadFix

A client-side mod that fixes DMR reloading to 11 when there is 1 bullet left in clip.

Preferred version: 0.0.1
randomuserhi-DamageSync-0.0.4 icon
randomuserhi-DamageSync

A host only mod that syncs enemy HP with clients.

Preferred version: 0.0.4
randomuserhi-KillIndicatorFix-0.1.0 icon
randomuserhi-KillIndicatorFix

A client-side mod that makes kill indicators consistent when you are not host.

Preferred version: 0.1.0
Dinorush-AccurateCrosshair-1.5.0 icon
Dinorush-AccurateCrosshair

Calculate crosshair size for guns and improve crosshair behavior.

Preferred version: 1.5.0
hirnukuono-EEC_H-1.8.4 icon
hirnukuono-EEC_H

Flowaria's EEC (ExtraEnemyCustomization), with a few fixes, tweaks, and addons

Preferred version: 1.8.4
hirnukuono-AdvancedWardenObjective-1.0.3 icon
hirnukuono-AdvancedWardenObjective

Flowaria AdvancedWardenObjective with an emergency-patch for Countdown events

Preferred version: 1.0.3
Dinorush-FullAutoEverything-1.0.2 icon
Dinorush-FullAutoEverything

Holding the trigger keeps firing burst and semi-auto weapons.

Preferred version: 1.0.2
Dinorush-EnemyAnimationFix-1.1.3 icon
Dinorush-EnemyAnimationFix

Fixes several enemy bugs, especially animations for clients.

Preferred version: 1.1.3
Dinorush-ReDownFix-1.0.0 icon
Dinorush-ReDownFix

Fixes clients getting downed from taking any damage shortly after a revive.

Preferred version: 1.0.0
tru0067-PierceBugFix-1.2.1 icon
tru0067-PierceBugFix

Fixes piercing so that piercing shots hit the advertised number of enemies.

Preferred version: 1.2.1
Dinorush-MemoryLeakFix-1.2.2 icon
Dinorush-MemoryLeakFix

Fixes bugs related to objects not being cleared when they should.

Preferred version: 1.2.2
Amorously-SnatcherBugFix-0.0.1 icon
Amorously-SnatcherBugFix

Maybe fixes snatcher tentacles not properly unobscuring the screen

Preferred version: 0.0.1
Brandonious-Striker_Mode-1.0.4 icon
Brandonious-Striker_Mode

Allows you to change the prisoner model to up to 7 different enemy models. (Arms not included)

Preferred version: 1.0.4
Extra-MyCoolPlugin3-999.999.9999 icon
Extra-MyCoolPlugin3

MyCoolPlugin3 is a great plugin that allows you to manage your website's content and settings in an easy and convenient way.

Preferred version: 999.999.9999

README

Welcome to Redemption by Project Zaero.

Please report any issues you find to Project Zaero#9999 on Discord.

A Hardcore GTFO Modding Experience.

  • 6 Intense Campaign Expeditions. 3 additional expeditions will be added at a later date.
  • 14 Custom Guns, 8 with custom models made by Mccad00.
  • Meaningful gunplay, where players are capable of dealing high damage in a short time, but will need cover fire from their allies in order to reload their weapons. Expect to frequently have 2 dry mags.
  • Rebalanced vanilla melee weapons as well as a new custom melee weapon, the Hatchet.

Difficulty options available on the rundown screen. You can choose "Forgiving Mode" for a simplified, easier experience. If you want a true challenge, "Forsaken Mode" offers an unforgiving experience.


Debriefing:

An elite team of operators were sent down into the complex to locate a virus sample; the H-V Virus, an extreme mutation variant of the NAM-V virus. This strain of the virus began to infect the creatures lurking within the complex, mutating them into highly infectious and highly lethal abominations. In pursuit of their objective, they were hunted down by a near unstoppable threat; the Visitor. Not much was known about the creature but it wasn't like the rest. Whatever it was, it had been infected with the virus and began making the complex a nesting ground. The operators managed to secure a virus sample, destroy the creature, and overloaded a reactor in an attempt to destroy the section of the complex it resided in.

Some time after, the virus has undergone further mutations. The infected are even more dangerous than before. Something drastic needs to be done to stop it. Additional teams are being sent down as we speak. Our objectives are to locate additional virus samples, locate a sample processing site, and fully process the virus samples to gain further understanding of how the virus functions. Additionally, another organization is attempting to use the virus for their own benefit and are running a training program where prisoners are forced to encounter the horrors within the complex via simulations before being sent in to die. We will be attempting to sabotage their operations while completing our objectives.


What you can expect from this rundown:

Redemption is a sequel to the rundown Visitor, which occurs in parallel to Fatal Experiment. You do not need to have played either to understand the story in this rundown, but it would enhance the experience.

This is a hardcore GTFO experience. New gameplay mechanics are slowly introduced that aim to resolve some of GTFO's core gameplay issues; repetitive alarm sequences, health regen cap abuse, and low risk stealth. Health and infection will become an extremely valuable resource, as enemies will inflict status effects that are severely damaging to your health or are even infectious.

Resources are scarce. Enemies are lethal. Trying to survive on low health will get you and your entire team killed. Teamwork and planning your next move are essential to your survival.

Updates:

V0.8.1

  • D2 restored with the rebalanced enemies.

  • D1 fog adjusted so that sentries no longer completely blind you.

  • Gear Mag Size Adjustments. Semi-automatic weapons provide devastating burst-clearing on waves, leaving actual wave clearing weapons in the dust. This change aims to make automatic weapons generally more viable while not affecting resource balance too much.

  • Assault Rifle 42 -> 50.

  • Grinder 40 -> 48.

  • Tactical Rifle 30 -> 36.

  • Heavy Machinegun 32 -> 40.

  • Battle Rifle 25 -> 30.

  • Quadrail 45 -> 64

  • Precision Rifle 15 -> 18.

  • Light Machinegun 45 -> 54.

  • Other Gear Adjustments. Impaler was reworked but the range wasn't updated properly. Precision Rifle also underperforms.

  • Tactical Rifle STUN 1x -> 1.13x.

  • Quadrail STUN 1x -> 1.13x.

  • Impaler Range 15-55m -> 9.5-40m.

  • Precision Rifle Damage 6.8 -> 7.9, STUN 1.47x -> 1.58x, CRIT 1.12x -> 1.25x, reload speed -2.4%, RPM +2.8%.

  • Fixed an issue where Giant Chargers used the vanilla slow motion version.

  • Fixed an issue where the Heal Syringe would get stuck.

Note: D-tier Forsaken/Forgiving Modes will most likely not be done until after E1 is completed.

V0.8.0

  • D1 restored with the rebalanced versions of Tier 3 Virus-infected enemies.

  • Updated Forgiving/Forsaken Mode expedition descriptions.

  • Gear Adjustments.

  • Impaler CRIT 1x -> 1.2x, STUN 1x -> 1.4x, Damage 16 -> 18, Fire Rate +30%, Range 20-65 -> 15-55.

  • Grinder Fire Rate +13%.

  • AWO Restored.

V0.7.6

  • C1 Forgiving and Forsaken Modes added.

  • Forgiving Mode: Extreme + Cells removed. Waves are easier.

  • Forsaken Mode: Good luck.

  • Dependency changes.

  • Updated rundown screen to support Local Progression.

  • AWO Removed; does not work. Local Progression added.

  • Gear adjustments.

  • Headhunter zooms in further than before.

  • Bio-Tracker now has a sniper style flashlight. This should make them more useful in gunfights while actively tracking.

  • Knife hitbox is now very accurate. Credits to Brandonious. Charge duration is no longer infinite.

  • Spear hitbox is smaller.

  • Syringe adjustments. Strength was often not useful, and regeneration counters bleed. This should help balance out the lower tier syringes.

  • Strength Syringe heal 2-6% -> 10-15%. Infection removed. Damage buff duration 90 -> 999 seconds.

  • Heal Syringe heal 5-15% -> 15-25%. Infection removed.

  • Regen Syringe heal 5-7% -> removed. Regeneration 10-28% -> 16-28%.

0.7.5

  • Melee adjustments.
  • See patch notes included in download for details.

Older version patch notes available in the files. They may not work with the current game version.

CHANGELOG

V1.6.7

  • Fixed broken guns

V1.6.6

  • Fixed asset bundles

V1.6.5

  • Fixed certain enemy tongues consistently going through walls
  • Added friends

V1.6.4

  • Updated dependencies
  • Added FE3 cosmetics

V1.6.3

  • Compact Pistol, Impaler
    • Fixed menu size

V1.6.2

  • Hatchet
    • Improved recovery time for light attacks and hit animations
    • Charge Time: 0.6s -> 0.8s
  • Spear
    • Auto swing time: 2.25s -> 2.5s

V1.6.1

  • Updated dependencies

V1.6.0

  • Fixed odd enemy sizes

V1.5.1

  • Now uses old tumor damage cap

V1.5.0

  • Update to use patched EEC

V1.4.0

  • Heavy Machinegun
    • Updated to use R8 reload animation
    • Reload Time: 2.65s -> 2.05s
    • Reload cancel timing unchanged
  • Tactical Rifle
    • Reload Time: 1.8s -> 2.1s
    • Added reload cancel at 1.5s
  • Fixed evade speed and cooldown
  • Fixed Impaler reload visuals

V1.3.0 Gear Balance Changes

  • Light Machinegun renamed to Shrapnel Machinegun
    • Crit: 1.5 -> 1.75
    • Stun: 1.67 -> 1.2
    • Range: 20-80m -> 11-55m
    • Shot delay 0.07 -> 0.06
    • Reserve Ammo: 400 -> 440
    • Aim Spread: 0 -> 1.25
    • Reduced recoil, more horizontal recoil
    • Changed sound effect
    • Sight changed to Hel Gun's
  • The Grinder
    • Shot Delay: 0.055 -> 0.05
    • Mag: 48 -> 40
    • Reload Time: 1s -> 0.9s
    • Slightly reduced recoil
  • Precision Rifle
    • Changed reload animation
    • Reload time: 2.15s -> 1.62s
    • Reload cancel time unchanged

V1.2.4

  • Hatchet Chg. Damage 20 -> 16, Chg. Stealth Multiplier 1.0 -> 1.25

V1.2.3

  • Updated dependencies

V1.2.2

  • Knife damage hitbox timings improved

Older version patch notes available in the files. They may not work with the current game version.