Oldboretum
Oldboretum (what arbo was before i decided to make it more custom)
| Date uploaded | a day ago |
| Version | 0.12.0 |
| Download link | Red_Leicester_Cheese-Oldboretum-0.12.0.zip |
| Downloads | 5 |
| Dependency string | Red_Leicester_Cheese-Oldboretum-0.12.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.0Frog-GearPartCustomization
Modify the position, rotation, and scale of gear parts
Preferred version: 1.3.3Frog-SilencedWeapons
Customizable silenced weapons - Bugfix for waking up through zone doors
Preferred version: 1.1.5Extra-MyCoolPlugin3
MyCoolPlugin3 is a great plugin that allows you to manage your website's content and settings in an easy and convenient way.
Preferred version: 999.999.9999README
Oldboretum
version 0.12.0
://Mission Objective://
Warden Protocol V-8 Corrupted Initiating ://ARBORETUM V1.1
://Extension protocol offline
0.12.0
Patch Notes
Not the sex update
Changed models on Vector Rifle and precision Rifle as the parts no longer work
Rerolled some of the seeds in A-2 in order to get the generator cluster working
Fixed the recoil on the battle rifle
CHANGELOG
Changelog
Oldboretum changelog moment
0.12.0
0.11.89
Fixed the cluster scans being team scans (im very smooth)
0.11.88
Fixed bug in C-1 Where the class 5 alarm would break
0.11.87
Re uploaded package
Made multiple changes to weapons
0.11.85
Patch Notes
Re uploaded package to fix version number
01.11.84
General Patch Notes
Sentrygun amunition count fixed
Weapons
Added Marksman Sentrygun Fixed sentrygun ammunition count
Levels
Nothing new here
0.11.83
General Patch Notes
Made the extension levels visible
Weapons
Slightly changed the battle rifle recoil again
Levels
Increased resources in C-1
0.11.82
General Patch Notes
Fixed scouts (for real this time)
Weapons
Slightly changed recoil on battle rifle (i gave up recreating the original (its impossible))
Levels
Fixed up C-1 LevelLayout
01.10.81
General Patch Notes
Changed size of e tier fog barrier
Weapons
Nerfed Hel Rifle Changed battle rifle recoil Fixed precision rifle Nerfed battle axe (and made it more of a precision weapon) Added Assault sentry
Levels
Fixed scout waves not spawning in all levels (hopefully)
C-1
Fixed issue where the final door wouldn't open Fixed objective event order Replaced the 3 tanks with greg Increased ammo count Modified the level layout Added a bulkhead key for extreme Lowered fog density
01.10.80
Patch Notes
Changed autoshotgun sentry and added bio tag modifiers
Levels
Fixed scout waves not spawning in B-3
Fixes
Fixed Mine deployer