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hostType6SpawnEnemyFix
Fixes enemy spawn locations during Type 6 (Towards Position) survival waves.
By Zose
| Date uploaded | 3 weeks ago |
| Version | 1.1.0 |
| Download link | Zose-hostType6SpawnEnemyFix-1.1.0.zip |
| Downloads | 368 |
| Dependency string | Zose-hostType6SpawnEnemyFix-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2README
hostType6SpawnEnemyFix
A lightweight host-only GTFO mod that fixes enemy spawn locations during Type 6 (Towards Position / Elevator Direction) survival waves.
By default, the vanilla game sometimes calculates these spawns based on the Host's position. This mod ensures that the actual frontline player (the one closest to the dimension's entrance/elevator) is always used as the baseline.
All native GTFO spawn mechanics (like anti-face spawning and 2-room spacing) are preserved perfectly. Works seamlessly across all dimensions and portals.
CHANGELOG
Changelog
1.2.0
- Increased client state debounce duration
- Added diagnostic log probe output
1.1.0
- Fix Bug
1.0.0
- Initial release