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AimDistanceMeter
Shows the distance to the point under your crosshair while aiming, positioned 200 pixels to the right by default.
By bingak
| Date uploaded | a day ago |
| Version | 0.1.0 |
| Download link | bingak-AimDistanceMeter-0.1.0.zip |
| Downloads | 1 |
| Dependency string | bingak-AimDistanceMeter-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2README
Aim Distance Meter
Displays the distance from your camera to the surface under the crosshair while you are aiming.
Features
- Visible only while aiming.
- Uses GTFO's own camera-ray result, so it does not add another physics raycast.
- Shows distance in meters with one decimal place by default.
- Positioned 200 screen pixels to the right of the crosshair by default.
- Position, font size, decimal places, and text color are configurable.
Configuration
After the first launch, edit:
BepInEx/config/qlsl.gtfo.aimdistancemeter.cfg
Default settings:
HorizontalOffsetPixels = 200VerticalOffsetPixels = 0FontSize = 20DecimalPlaces = 1TextColor = #8FEAFF
The value is hidden when you stop aiming or when the camera ray does not hit a surface.
조준 중일 때 조준점이 닿는 표면까지의 거리를 미터로 표시합니다. 기본 위치는 조준점에서 오른쪽으로 200픽셀입니다.
CHANGELOG
Changelog
0.1.1
- Updated the README with an AI usage disclosure.
- Removed the outdated 200-pixel positioning description.
0.1.0
- Initial release.
- Added aim-only distance display.
- Added configurable HUD position and appearance.