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Heat

Rundown Protocol 7.0 completed. Prisoners sent down to establish further complex connections.

By cris
Date uploaded 3 years ago
Version 1.0.100486
Download link cris-Heat-1.0.100486.zip
Downloads 193
Dependency string cris-Heat-1.0.100486

This mod requires the following mods to function

dakkhuza-MTFO-4.5.1 icon
dakkhuza-MTFO

The premier in GTFO DataBlock editing ;^)

Preferred version: 4.5.1
BepInEx-BepInExPack_GTFO-3.2.1 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.1
Flowaria-LGTuner-0.99999.3 icon
Flowaria-LGTuner

Fine tune your LevelGeneration! [Early Access 2]

Preferred version: 0.99999.3
Inas07-LocalProgression-1.1.5 icon
Inas07-LocalProgression

Record Modded Rundown Clears on your PC!

Preferred version: 1.1.5

README

Update 1.0.100486

Fixed README typos.

  • Weapon changes:
    • Removed DMR(thermal sight)
    • Removed Long Gun
  • Rundown changes:
    • Renamed D5 as "Cyrogenic"
    • Renamed F3 as "Forbidden"
    • Updated PRE4 and F3 description

Update 1.0.100485

  • F1 Beta:
    • Fixed an error alarm
    • Fixed a fog transition setting

Update 1.0.100484

  • F1 Beta:
    • Added a missing audio

Update 1.0.100483

F1 development is now in final stage.

  • F1 Beta:
    • Fixed fog transition on land
    • Remade OV layouts and enemy distribution
    • Added a creepy boss
    • More shit

Update 1.0.100482

  • F1 Beta:
    • Changed level layouts

Update 1.0.100481

  • Rundown changes:

    • Renamed F3 as "Cryogenic"
    • Removed the "V2" tags of C3 and D3
  • Weapon changes:

    • Pistol: Increased ammo capacity
    • Sawed-off Shotgun: Reduced ammo capacity
    • Carbine: Reduced reload time
    • Blast Revolver: Increased reload time

Update 1.0.100480

  • F2 Beta:
    • Modified uplink waves
    • Adjusted resource distribution
    • and something else

Update 1.0.100479

  • F1 Beta:
    • Fixed fog transition time

Update 1.0.100478

  • F1 Beta:
    • Rebalanced difficulty

Update 1.0.100477

  • F1 Beta:
    • Fixed uplink wave settings

Update 1.0.100476

  • F1 Beta:
    • Partially remade HIGH sector

Update 1.0.100475

Fixed EXTREME sector layouts.

Update 1.0.100474

Fixed my brain.

Update 1.0.100473

  • F1 Beta:
    • Partially remade
    • Difficulty boost

Update 1.0.100472

  • F1 Beta:
    • Mega update

Update 1.0.100471

  • F1 Beta:
    • More ammo and medipacks //DONE
    • Reduced EX fog infection value by 2/3 //DONE
    • Modified alarms:
      • F1_EX_Z1 //DONE
      • F1_EX_Z3_Error //DONE
      • F1_EX_Z2 //DONE
      • F1_HIGH_Protocol_Completion_Error //DONE
      • F1_OV_Errors(multiple alarms) //DONE
      • F1_HIGH_Error_OnLand //DONE
    • Modified EX and OV enemy distribution //DONE
    • Removed the other dimension //DONE
    • Reworked OV overall playstyle, level structure, and resource balance //DONE
    • Reduced time_to_activate of the survival protocol //DONE
    • Replaced the tank spawns in protocol waves with something else //DONE
    • Rebalanced level overall difficulty based on recent modifications //DONE

Update 1.0.100470

It's been a long day.

  • F1 Beta:
    • Removed the bugged fog transition event on EX completion
    • Added a new fog transition command on terminals in ZONE_50
    • Modified alarms
    • Updated custom message
    • Increased EX fog transition time
    • Added a checkpoint for testing(will be removed when F1 is fully released)

Update 1.0.100469

E5 is finally beatable without booster after a million updates :)

  • E5:
    • Removed two unxpected waves
    • Modified survival waves
    • Rebalanced resource

Update 1.0.100468

  • F1 Beta:
    • Rebalanced resource
    • Removed Pouncers
    • Reduced tool ammo at expedition start
    • Modified uplink waves
    • Nerfed OV error alarms
    • More ammo in OV sector(you can shoot their dick off)

Update 1.0.100452 to 1.0.100467

Download previous files for update details.