This package has been marked as deprecated, and it's suggested another
alternative is used.
You are viewing a potentially older version of this package.
View all versions.
Dynamic Music
This makes it so the current combat music will adapt to the current situation.
| Date uploaded | 5 years ago |
| Version | 0.0.2 |
| Download link | easternunit100-Dynamic_Music-0.0.2.zip |
| Downloads | 270 |
| Dependency string | easternunit100-Dynamic_Music-0.0.2 |
README
Mod Name
Release build version 0.0.2
Patch notes
- when enemies are tagged by a biotracker, the range for the music to intensity increases.
- the dynamic music will not be so obvious, making it so if the last enemy position is visible, the music intensity will still kick in for a short time.
Preview: https://www.youtube.com/watch?v=UXrKm419frw
=======
Place the DynamicMusic.dll into the BepInEx\plugins folder.
Unzipping the zip into your game folder should work as well.