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Background
customize & set backgrounds for in-game menus/pages
| Date uploaded | 5 months ago |
| Version | 1.0.2 |
| Download link | food-Background-1.0.2.zip |
| Downloads | 61 |
| Dependency string | food-Background-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.2README
Background
customize & set backgrounds for in-game menus
For feedback and issues, DM @uwufood on the GTFO Modding Discord Server
Example
Customization
All config changes are set to hot-reload; you can adjust images paths and brightness and see the changes in real-time.
Images
- Background supports local images and remote images (web URLs).
- Local Images e.g. absolute paths
C:/Users/UserName/Pictures/image.png(relative path support is planned but not currently supported) - Remote Images e.g.
https://example.com/image.png
- Local Images e.g. absolute paths
- The "Global Image" is a default background choice for all menus if a specific menu does not have an image configured.
Brightness (Alpha)
- It might likely be the case that the image is too bright or dark depending on the image itself and the menu it is applied in. You can adjust the brightness in the "Alpha / Brightness" section of the config, the value is between 0 and 1.
- Note that you definitely don't want to set it anywhere close to 1, it is almost guaranteed to look horrible.
Image Tint
- You can optionally apply a tint to all background images. This can be set in "Display".
CHANGELOG
v1.1.0
- Dauda
v1.0.3
- Fixed a major issue where background scaling is incorrectly computed because of parent transform scaling.
v1.0.2
- Add option to explicitly disable a background and suppress warnings by setting the path to "!".
- Textures now cache properly.
v1.0.1
- Semi-fix in compatibility with Medal Mod
- Adjust expedition success and failure screen to hide original game graphic if background is set
v1.0.0
- Initial release