| Date uploaded | 2 years ago |
| Version | 0.0.2 |
| Download link | hirnukuono-RainbowGuns-0.0.2.zip |
| Downloads | 211 |
| Dependency string | hirnukuono-RainbowGuns-0.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
RainbowGuns
color your melee, gun and tool parts with the included configuration file.
order is red, green, blue, alpha. scale is 0-255, no decimals, alpha best left at zero but one can experiment.
if part colors are 0,0,0,0 then no coloring is applied. if you want practically black, use 1,1,1,0
colors will show at the latest when weapon/tool is wielded. will induce a very small noticeable jerk on sentry placement.
on clients, bots will have local player's colors on their gear, not the hosts'.
config file included, have fun!
known issues:
- clients get same color as host, fixing
- santonian hdh hammer head is not colored.
- wox compact (funni new knife) is not colored.
- attroc titanium (funni new bat) is not colored.
- shelling s49 (main pistol) is not colored.
- shelling arid 5 (special hical pistol) is not colored.
Changelog
V0.0.2
host doesnt see client as white, r2modman cache poisoning was in play.
noticed that client colors identical as host's, so texture overwrite most probably didn't work. changed MO for creating and storing said texture. here's to hoping.
V0.0.1
initial