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| Date uploaded | 3 years ago |
| Version | 1.8.4 |
| Download link | qinswork-Abandoned_Weapon_Data-1.8.4.zip |
| Downloads | 216 |
| Dependency string | qinswork-Abandoned_Weapon_Data-1.8.4 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.0README
ABANDONED WEAPON DATA V1.8.4
- 在最开头我想说的是,作为一份数据和官方武器系统不同的武器模组,即使我尽力做到平衡与公平,也难免有些玩家会接受不了。所以当你使用任何与官方系统数据不同的数据包时,尤其是在匹配游戏,请提示他人你使用了武器数据包并文明进行游戏!这是最重要的。如果情况超出我的预料,我将不得不限制本模组的使用者!
- At the very beginning I would like to say that as a weapon module with data different from the official weapon system, even if I try my best to be balanced and fair, it is inevitable that some players will not accept it. So when you use any packet with data different from the official system, especially in matchmaking games, please alert others that you are using a weapon packet and play civilly! This is most important. If the situation exceeds my expectations, I will have to limit the users of this module! and my dc : qinswork#9931
- 这是一份武器模组,在官方的武器系统基础上做了一定的改进,你可以在这个模组中游玩任何官方武器系统中出现过的武器,此外有很多自制武器值得一试,如果你有反馈意见我将会十分期待收到它们 祝你玩得开心!
- 提示:因为和你一同游玩的玩家不一定具有相同的武器数据,所以没有装载这份武器模组的玩家可能会听不到你射击的声音,同时看不到你的枪械名称(而非昵称),这些都是正常的,并不会影响游戏平衡,但如果出现其他玩家看不见你的武器模型并且地图界面看不到你的枪械弹药数据,请向我反馈。
- THIS IS A WEAPON PACK
- Tip: Because the players playing with you do not necessarily have the same weapon data, so players who do not have this weapon module loaded may not hear the sound of your shooting and at the same time not see your gun name (not nickname), these are normal and will not affect the game balance, but if it appears that other players can not see your weapon model and map interface can not see your gun ammunition data, please feedback to me.
- I suspect that most of us don't exactly like the official changes to the current weapon system, so I'm tweaking this system to my design standards.
- In this weapon module you can play with all the weapons that have appeared in the official weapon system, in addition I have modified the data of some weapons, which may make these weapons more interesting to play with.
- There are also a lot of new weapons that have been added, and I highly recommend you use them. If you have valuable modifications to this weapon module, I will be looking forward to hearing from you about them.
- Finally, have fun!
Updates
Update 1.8.4
- 武器描述信息制作完成!
- 重型手枪重做
- 三管霰弹枪重做
- 重型突击步枪回调至当前官方版本武器数据
- 战斗霰弹枪回调至当前官方版本武器数据
- 卡宾枪调整:减少弹匣容量(44 => 36)
- 霰弹枪调整:略微减小子弹衰减效果、略微增加备弹(4-40 => 5-40)(21 => 22)
- 冲锋手枪调整:增加备弹、减少硬直倍率(446.63 => 476.63)(2.0 => 1.35)
- 战斗手枪调整:略微增加备弹(98 => 106)
- 战术步枪调整:略微提高子弹伤害、略微减小子弹衰减效果(4.31 => 4.81)(10-60 => 12-60)
- 短管步枪调整:减少备弹、略微增加换弹时间、移除开镜扩散(250 => 206)(1.6 => 1.7)
- 无托步枪调整:略微增加弹匣容量、略微减少备弹(30 => 35)(342.24 => 332)
- 电气步枪调整:略微增加备弹、略微提高充电时间、略微降低子弹穿透数量(18 => 20)(0.12 => 0.2)(5 => 3)
- 电气自动手枪调整:回调子弹衰减效果、略微增加换弹时间、略微提高子弹穿透数量(5-45 => 4-45)(1.3 => 1.5)(2 => 3)
- 短管霰弹枪调整:略微增加换弹时间、略微增加备弹(1.2 => 1.6)(40 => 44)
- 杀伤性步枪调整:略微减小子弹衰减效果、略微增加备弹(10-50 => 11-50)(52 => 53)
- 连发机关炮调整:略微减小子弹衰减效果(15-80 => 17-80)
- 近战冲锋枪调整:略微减小后坐力和子弹扩散水平
- Weapon description information production is complete!
- Heavy Pistol : had redone
- Scattergun : had redone
- Heavy Assault Rifle : reverted to the current official version of weapon data
- Combat Shotgun: reverted to the current official version of weapon data
- Carbine : Reduced magazine capacity(44rds => 36rds)
- Shotgun : Slightly reduced damage fall off effect, sligltly increased total ammo(4m-40m => 5m-40m)(21rds => 22rds)
- Machine Pistol : Added total ammo, reduced stagger level(446.63rds => 476.63rds)(2.0 => 1.35)
- Combat Pistol : Slightly added total ammo(98rds => 106rds)
- Pres Rifle : Slightly increased bullet damage, slightly reduced damage fall off effect(4.31 => 4.81)(10m-60m => 12m-60m)
- Short Rifle : Reduced total ammo, slightly increased reload time, remove aimspread(250rds => 206rds)(1.6s => 1.7s)
- Bullpup Rifle : Slightly add magazine capacity, slightly reduced total ammo(30rds => 35rds)(342.24rds => 332rds)
- HEL Rifle : Slightly added total ammo, slightly increased charging time, slightly reduced piercing count(18rds => 20rds)(0.12 => 0.2)(5 => 3)
- Staggering Hel Pistol : Damage fall off effect reverted to the current official, slightly increased reload time, slightly added piercing count(5m-45m => 4m-45m)(1.3s => 1.5s)(2 => 3)
- Sawed-Off Shotgun : Slightly increased reload time, slightly increased total ammo(1.2s => 1.6s)(40rds => 44rds)
- RIP-Type Rifle : Slightly reduced bullet fall off effect, slightly increased total ammo(10m-50m => 11m-50m)(52rds => 53rds)
- Burst Cannon : Slightly reduced bullet fall off effect(15m-80m => 17m-80m)
- CQB SMG : Slightly reduced recoil and aimspread
Update 1.8.3
- 新增英语描述文本
- 武器新增:磁轨步枪
- 长枪调整:更换手电筒种类
- 通用型机枪调整:更换手电筒种类
- 短管步枪调整:略微增加换弹时间
- 轻型狙击枪调整:略微减少换弹时间(2.5 => 2.35)
- 轻型连发炮调整:调整子弹衰减效果(10-60 => 15-55)
- 电气霰弹枪调整:减少弹匣容量、略微加快换弹速度(14 => 10)(3 => 2.7)
- 电气左轮手枪调整:略微减少备弹、更换手电筒种类(94 => 92)
- 热成像冲锋枪调整:略微减少备弹、回调子弹衰减效果(385.85 => 367.85)(6-47 => 5-47)
- 高斯步枪调整:略微增加腰射精度、略微增加射击速率(2.5 => 2.4)(0.16 => 0.14)
- 迸发左轮调整:略微增加换弹时间、减小后坐力、更换手电筒种类(1.4s => 1.6s)
- 电气突击步枪调整:略微增加射击速率、略微增加腰射精度、略微增加备弹(0.09 => 0.085)(2.0 => 1.8)(223.14 => 233.14)
- 大口径狙击枪调整:增加子弹衰减效果、略微增加备弹、略微增加换弹时间(40-60 => 20-55)(15 => 16)(3.6 => 4.0)
- 杀伤性步枪调整:缩短射击蓄力时间、略微加快射击速率、略微降低伤害、略微增加子弹衰减效果、更换瞄具、加快换弹时间(详细信息见表)
- In this update and future updates I intend to eliminate the use of WeaponStatShower in the component front, so you do not have to load WeaponStatShower while playing this module! I will gradually add unofficial weapon information descriptions in the later versions of the update, in this version of the update I did some of them
- ADD English description text for English speakers!
- Added : Railgun
- Long Gun : Adjust the flashlight type
- General Machinegun : Adjust the flashlight type
- Short Rifle : Slightly increased reload time(1.5s => 1.6s)
- Light Sniper Gun : Slightly reduced reload time(2.5s => 2.35s)
- Light Burst Cannon : Adjust damage fall off effect(10m-60m => 15m-55m)
- HEL Shotgun : Reduced magazine capacity, slightly reduce reload time(14rds => 10rds)(3s => 2.7s)
- HEL Revolver : Slightly reduced total ammo, replacement of flashlight types(94rds => 92rds)
- PDW : Slightly reduced total ammo, roll back the bullet fall off effect(385rds => 367rds)(6m-47m => 5m-47m)
- Ranged Rifle : Slightly reduce hipfirespread, slightly increased RoF(2.5 => 2.4)(0.16 => 0.14)
- Burst Revolver : Slightly reduce reload time, reduced recoil, adjust sight type(1.4s => 1.6s)
- HEL Assault Rifle : Slightly increased RoF, slightly reduced hipfirespread, slightly increased total ammo(0.09 => 0.085)(2.0 => 1.8)(223.14 => 233.14)
- LC Sniper Gun : Adjust bullet fall off effect,sligltly increased total ammo, slightly increased reload time(40m-60m => 20m-55m)(15rds => 16rds)(3.6s => 4.0s)
- RIP-Type Rifle : Shorten the charge up time, slightly increased RoF, slightly reduced the damage, adjust the bullet fall off effect, adjust sight type, reduced reload time(see the table for detailed information)
Update 1.8.2
- 增加了使用须知、加深了武器昵称
- Added instructions for use and deepened weapon nickname colors
Update 1.8.1
- 修复了一些bug
- Fixed some bugs
Update 1.8.0
- 增加新武器:通用型机枪、近战冲锋枪、杀伤性步枪
- 电气突击步枪调整:增加后坐力
- Added : General Machinegun, CQB SMG, RIP-Type Rifle
- HEL Assault Rifle : increased recoil
Update 1.7.3
- 修复战术步枪弹容与表格显示不一致的问题
- 无托步枪增加少量备弹
- 三管霰弹枪增加少量备弹
- Repair the problem of inconsistent display of PresRifle ammunition capacity and table
- Bullpup Rifle : slightly increase max ammo
- Scattergun : slightly increase max ammo
Update 1.7.2
- 增加武器数据表格与近战修复组件
- Add weapon data table Add melee function fix