GTFOReplay
A mod to save full game replays.
| Date uploaded | 2 years ago |
| Version | 0.0.3 |
| Download link | randomuserhi-GTFOReplay-0.0.3.zip |
| Downloads | 119 |
| Dependency string | randomuserhi-GTFOReplay-0.0.3 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
BETA RELEASE
This mod is still in its infancy and thus has many issues and missing features, but it is in enough of a working state for testing.
Information about how to use this mod can be found here: https://randomuserhi.github.io/GTFOReplay/.
This pack only contains the recorder (ReplayRecorder.dll). For the viewer, grab it from the release tab on my github: https://github.com/randomuserhi/GTFOReplay/releases.
- Open the dropdown called
Assetsand downloadviewer.zip. Extract and openmain.htmlfrommain/main.html
Reporting Bugs / Issues
Either open an issue on my github repo or send me a message on Discord through the modding server.
Please provide your Bepinex logs alongside the reported issue. The log output is in your Bepinex folder called LogOutput.log.
If it is a viewer issue, please provide a screenshot of the issue and the DevConsole output.
============ Change Log ============
v0.0.3
- Fixed a bug caused by holopaths being null
v0.0.2
- Scout tendrils are now recorded and displayed
- Fixed a bug with scan holopaths not rendering in the correct dimension
- Debugging information is now disabled by default
- Visualiser now moves the camera to a more appropriate starting position on replay load
- Config to change replay location
- Config to determine replay file name
v0.0.1
- Initial Release