GTFOReplay
A mod to save full game replays.
| Date uploaded | 2 years ago |
| Version | 0.0.7 |
| Download link | randomuserhi-GTFOReplay-0.0.7.zip |
| Downloads | 180 |
| Dependency string | randomuserhi-GTFOReplay-0.0.7 |
This mod requires the following mods to function
BepInEx-BepInExPack_GTFO
BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.
Preferred version: 3.2.1README
BETA RELEASE
This mod is still in its infancy and thus has many issues and missing features, but it is in enough of a working state for testing.
Information about how to use this mod can be found here: https://randomuserhi.github.io/GTFOReplay/. (Will be updated with information about 3D version in the near future)
This pack only contains the recorder (ReplayRecorder.dll & Vanilla.dll). For the viewer, grab it from the release tab on my github: https://github.com/randomuserhi/GTFOReplay/releases.
- Open the dropdown called
Assetsand downloadviewer.zip. Extract and openviewer.exe
Support for viewing live replays exists, but it is disabled in the released version until it is more fleshed out. The current "Live" button will simply rely on polling the file for changes rather than using the TCP Socket connection with the game and is thus slower with much more delay.
LOADING REPLAYS ONCE ONE IS ALREADY LOADED
- You can load replays whilst the viewer is already open by clicking the app icon on the far top left above the settings gear.
2D VIEWER IS NO LONG SUPPORTED
- Old 2D replays will not be compatible with the 3D viewer. Please continue to use the 2D viewer for those.
Reporting Bugs / Issues
Either open an issue on my github repo or send me a message on Discord through the modding server (@randomuserhi).
Please provide your Bepinex logs alongside the reported issue. The log output is in your Bepinex folder called LogOutput.log.
If it is a viewer issue, please provide a screenshot of the issue and the DevConsole output.
Mentions
Thanks to @JarheadHME for making most of the item models for the viewer!
============ Change Log ============
v0.0.7
- Removed performance debug information on the HUD
v0.0.6
- Adjusted readme.
v0.0.5
- Migration to 3D!
v0.0.4
- Fixed a bug with scan holopaths not rendering in the correct dimension, for real this time!
v0.0.3
- Fixed a bug caused by holopaths being null
v0.0.2
- Scout tendrils are now recorded and displayed
- Fixed a bug with scan holopaths not rendering in the correct dimension
- Debugging information is now disabled by default
- Visualiser now moves the camera to a more appropriate starting position on replay load
- Config to change replay location
- Config to determine replay file name
v0.0.1
- Initial Release