Mods that depend on KillIndicatorFix
When have you ever felt dopamine while playing a game?
Last updated: 10 hours ago
A difficult prequel mod to vanilla GTFO with different maps, modified weapons, and a class system. Still in Beta and unfinished - looking for playtesters to check difficulty and fun factor. Hope you enjoy!
Last updated: a day ago
This is an extremely difficult outline.
Last updated: 2 days ago
[26 Expeditions] [Advanced? Vanilla] [Mostly levels with gimmicks] [High attention to the available gear] [Wiki included] [Some simple lore to follow] [NOT a troll rundown] What else should I tell you?
Last updated: a week ago
Teamwork is your only hope.
Get The F*** Out!
Last updated: 2 weeks ago
It's such a hassle, so I'll just make it myself
Last updated: 3 weeks ago
Defeat the evil wizard. [Contains 1 Standalone Level]
Last updated: a month ago
Protocol 3.0 Initiated. Time to take up your hammers and guns once more.
Last updated: a month ago
Quality of life pack with high gameplay impact.
Last updated: a month ago
Quality of life pack with low gameplay impact.
Last updated: a month ago
Some intersting objectives added. Prisoners send to carry out the new objectives...
Last updated: 2 months ago
Early Release: 5 Expeditions with 2 difficulty options available. Extremely challenging; recommended to 100% Redemption before playing.
Last updated: 2 months ago
Rundown about...Tanks? Team of 4 recommended
Last updated: 2 months ago
Pack with bunch of fixes, QOL, and helpful HUD addons.
Last updated: 2 months ago
A duo challenging rundown - 9 levels - +50 weapons custom by arsenality - No stamina.
Last updated: 2 months ago
Operation : VEGA Accepted. Can you bring the light to the complex?
Last updated: 2 months ago
://Survival: The Warden’s new order has come down—we fight as one, carve through the darkness, and escape this damnation with our lives intact! Together, we survive!
Last updated: 2 months ago
Configure bossbars for enemies! Up to 3 bossbars can be on screen at once.
Last updated: 2 months ago