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zooooox-ReloadTimer-1.0.2 icon

ReloadTimer

A tactical reload timer for GTFO that shows a countdown on your crosshair. Supports hot-reloading and custom offsets.

By zooooox
Date uploaded 4 months ago
Version 1.0.2
Download link zooooox-ReloadTimer-1.0.2.zip
Downloads 48
Dependency string zooooox-ReloadTimer-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack_GTFO-3.2.2 icon
BepInEx-BepInExPack_GTFO

BepInEx pack for GTFO. Preconfigured and includes Unity Base DLLs.

Preferred version: 3.2.2

README

ReloadTimer

This mod replaces the generic reload process with an accurate timer positioned right below your crosshair.

Features

  • Accurate Countdown: Shows the remaining time until the magazine is refreshed.

    • Helps you know the exact time to swap weapons for faster firing.
  • Charge-up Progress: The native reload circle animation is now synchronized with the timer.

    • (Note: Due to how game multipliers work, the first reload with a new weapon may have a slight calibration offset. Subsequent reloads will be perfectly synchronized.)
  • Hot-Reload Support:

    • Change settings in r2modman (Config Editor) and click Save to see the changes in-game immediately.
    • Supports in-game config managers (e.g., BepInEx ConfigurationManager).
  • TextOffset: The vertical distance from the crosshair center. Default is 85.

  • ChargeUpColor: Custom color for the reload/charge-up circle. Default is #00FF0080.

CHANGELOG

[1.5.0]

  • UI Compatibility: Fixed the conflict between the reload progress circle and native charge weapons (e.g., Helgun).
  • Code Refactoring: Comprehensive optimization and code cleanup for better performance and professional compliance.

[1.4.0]

  • Reload Feedback: The reload timer's numeric text now turns green when the reload is complete, providing clearer visual confirmation.

[1.3.0]

  • Ammo HUD Cleanup: Removed ammo count from low-ammo warnings to reduce visual clutter; players now only see the "RELOAD" glitch indicator.
  • Calibration Persistence: Added local persistence for weapon reload calibration data, ensuring that custom reload timings are saved and loaded correctly across game sessions.
  • Rundown-Aware Fingerprinting: Implemented broad-spectrum Rundown identification (supporting MTFO, TheArchive, and Vanilla) to prevent calibration data contamination between different Rundown MODs.

[1.2.0]

  • Ultra-Minimalist HUD: Removed READY text and [ERR] prefixes from warnings to maintain a perfectly clean crosshair area.
  • Ammo Display: Ammo count now only appears during low-ammo warnings for enhanced tactical focus.

[1.1.3]

  • Increased the reload complete circle scale to 1.25 for a more noticeable visual effect.

[1.1.2]

  • Optimized reload warning visual performance.
  • Added a 100% progress circle scaling animation to enhance reload completion feedback.

[1.1.1]

  • Fixed an issue where the ammo warning (RELOAD) and reload timer text disappeared while aiming down sights (ADS).