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CirnoPortsMaps-PeachsCastle-1.1.0 icon

PeachsCastle

Shoutout to simpleflips

Date uploaded 4 years ago
Version 1.1.0
Download link CirnoPortsMaps-PeachsCastle-1.1.0.zip
Downloads 689
Dependency string CirnoPortsMaps-PeachsCastle-1.1.0

This mod requires the following mods to function

nrgill28-WurstMod-2.2.2 icon
nrgill28-WurstMod

WurstMod is a custom level loading framework

Preferred version: 2.2.2

README

Peach's Castle

The first map I ported over to H3VR

With 9 Supply points and 6 Hold points

I've been somewhat frustrated with the variety of maps in H3VR modding, so I decided to try and figure out how to port maps from Source to Unity

The result is a very poorly ported map. I plan to port more maps over the course of around a month, but I really am not that skilled in Unity.

If you want any of the ported maps' .obj and tga files, I am archiving each one I do over at https://github.com/CirnoPortsMaps/source-to-unity-ported-maps

Huge thanks to Prometheuz#7879 for helping me!

Bugs I don't know how to fix

-Using the bowser holes to teleport to the top and bottom of the map only have around 10 uses before they no longer work (I don't really know how to make a teleport script and stole the one from the sandbox scene)

-Regenerative encryptions can sometimes shoot their stuff outside of the map

-Override tokens that spawn from boxes sometimes go under the map