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Kodeman-CodZombies-0.0.4 icon

CodZombies

Return to Nacht der Untoten

Date uploaded 4 years ago
Version 0.0.4
Download link Kodeman-CodZombies-0.0.4.zip
Downloads 628
Dependency string Kodeman-CodZombies-0.0.4

This mod requires the following mods to function

nrgill28-Atlas-1.0.0 icon
nrgill28-Atlas

The next generation of mapping tools for H3VR

Preferred version: 1.0.0
devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
devyndamonster-MagazinePatcher-0.1.9 icon
devyndamonster-MagazinePatcher

Better Magazine Spawning!

Preferred version: 0.1.9
Nuigo_Ftrmarket-CDZ_Raygun_Mk1-1.2.3 icon
Nuigo_Ftrmarket-CDZ_Raygun_Mk1

Revive me! I have the Raygun!

Preferred version: 1.2.3
Nuigo_Ftrmarket-CDZ_Raygun_Mk2-1.0.2 icon
Nuigo_Ftrmarket-CDZ_Raygun_Mk2

Whatdoyamean a Sequel??

Preferred version: 1.0.2
Nuigo_Ftrmarket-Rai_K_84-1.0.0 icon
Nuigo_Ftrmarket-Rai_K_84

A Russian derivitive of Porter's work, inspired by other formidible wonder weaponry.

Preferred version: 1.0.0
Nuigo_Ftrmarket-CDZ_Thundergun-1.0.1 icon
Nuigo_Ftrmarket-CDZ_Thundergun

After the lightning, comes the thunder.

Preferred version: 1.0.1

README

Nacht der Untoten

THIS IS AN EARLY PROTOTYPE

Welcome to the demo of call of duty zombies inspired mod. It is not only a map, but also a gamemode, in which you'll be fighting to survive through waves of zombies. Features including:

  • Custom enemies
  • Wave system
  • Buying weapons + mystery box

Important:

  • Yellow boxes are for interaction
  • Remember to spawn lock ammunition
  • Each weapon from the wall can be bought once, so spawnlock that ammunition
  • Buy k98k for free before starting the round

The gamemode is in an early state. Currently I'm testing what's possible to create in H3VR, for now the map is literally cardboard in the rough shape of the famous bunker.

Feel free to contact me, especially if you have any questions/feedback on Discord group
or directly: Kodeman#8924
or by e-mail: [email protected]

If you want to learn how I did some things, or want to contribute, here is the whole map and scripts.

I have been asked few times about ways to support me, so I've created KO-FI account. Don't feel obliged to donate anything. Mod is in early stages, and feedback or contribution is enough :)

Changelog

0.0.4

  • Added support for different bullet types. k98k deals now more damage than 1911 pistol. Balancing problems may occur for some time.
  • Double tap perk added. Does not fire more bullets, but increases damage by 0-50% depending on the gun. It was created to avoid "bullet spongy" enemies in higher rounds.

0.0.3

  • Fixed enemy rendering issues.
  • Windows now allow your weapons to pass through them
  • You can no longer climb on the window when standing close to it.
  • Zombies will not merge anymore