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| Date uploaded | 2 years ago |
| Version | 1.1.2 |
| Download link | NovaProot-Exotic23mm-1.1.2.zip |
| Downloads | 325 |
| Dependency string | NovaProot-Exotic23mm-1.1.2 |
This mod requires the following mods to function
README
Exotic 23mm
Adds eleven new variants of the 23x75mmR caliber, including special vanilla variants and new special variants too!

Included shells:
- Triple Hit: Good ol' triple hit. Guaranteed to kill at least 3/4ths of the Weezer lineup.
- MP-VECH: You've heard of 40x46mm's Multi Projectile-Anti Personnel (MP-APERS), now get ready for the reverse. Anti Vehicle. Just try it!
- Nova: A variant from Andr3a's Exotic 12 Gauge mod! I was inspired by her work and received permission to include some variants.
- Dragon's Breath: A cool ass shell, or a war crime? You decide.
- Red Cluster Flare: A feature from Exotic 40mm, made by Andr3a's predecessor! Activate evil red light mode.
- SWAG-HE: Yo dawg, check out my swag.
- Sharp-1000: The lab boys confused pellet count and effective range, and made this thing. God help us.
- DISCLAIMER: This variant is particularly CPU intensive. Please don't fire more than 1-2 at a time for your safety.
- UltraPenetrator: Incredible penetrating slug, guaranteed to help you penetrate your enemies deeply. And maybe the wall behind them too.
- Commiefetti: The ruskies intercepted a shipment of freedomfetti and rebranded them. Show pride for the other side!
- Cannonball: They may have stolen our freedom, but it can never be vanquished. Unleash the airburst artillery!
- Flare: Distress signal or pretty red light. We don't judge.
- Lemon: When life gives you lemons, put it in a Russian shotgun shell.
Credits:
ShermanJumbo - Major custom ammo help and QA troubleshooting assistance.
Catcher/Lua - Showcase images.
Andr3a - Creator of Nova and Red Cluster Flare variants, creation of AFCL, and inspiration for this mod.
CHANGELOG
1.1.0:
- Added missing glow sphere to Flare variant
- Added missing MP-AVECH/SWAG-HE explosion damage
- Fixed incorrect cartridge enumerator on Cannonball
- Added new texture for Cannonball to distinguish it
- Altered tracer geo on Dragon's Breath variant
- Changed Red Cluster Flare to launch like it's real variant
- Added AFCL as a dependency
1.1.1:
- Added normal map to all shells
- Fixed weird SWAG-HE text offset
- Tweaked Red Cluster Flare ballistics data
1.1.2:
- Added
Lemonvariant. - Added ChangeLog tab.
1.1.3:
- Added new
Lemonmaterial. - Fixed
Lemonvariant not being able to palm. - Added
ShrapShrapvariant.
1.1.4:
- Added
69variant. - Reduced
ShrapShrapprojectile count and changed Trajectory to Random in order to discourage catastrophic chain reaction. - Added
ShrapShrapmissing ballistics data. - Updated new shell variants count.
- Added WIP
Gustafvariant.
1.1.5:
- Merged materials on the
Lemonvariant to workaround issue of proxies not displaying submaterials. - Corrected certain variants not using the
FVRFireArmRoundtag causing them to be not palmable (side effect of creating them from scratch)