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Sirdoggy-Dynamic_Audio_Balancing-1.1.0 icon

Dynamic Audio Balancing

Makes sustained gunfire less deafening + adds volume controls for different in-game sounds

Date uploaded 2 weeks ago
Version 1.1.0
Download link Sirdoggy-Dynamic_Audio_Balancing-1.1.0.zip
Downloads 426
Dependency string Sirdoggy-Dynamic_Audio_Balancing-1.1.0

This mod requires the following mods to function

BepInEx-BepInExPack_H3VR-5.4.1700 icon
BepInEx-BepInExPack_H3VR

BepInEx pack for H3VR. Preconfigured and ready to use.

Preferred version: 5.4.1700

README

Dynamic Audio Balancing

This mod makes subsequent gunshots in a firing sequence quieter than the first one.

Systems like this are commonly used in shooters to reduce ear fatigue during sustained gunfire, while retaining the feeling of power in the initial shot. Everything is fully configurable, so you can tune things to your preference.

Additionally the mod provides config options for adjusting volumes of many different sounds:

  • Master volume (overall game volume)
  • Music volume (including Take & Hold, Meat Fortress, and Return of the Rotwieners)
  • Gunshot blasts
  • Gunshot reverberation
  • Gunshot mechanical sounds
  • Bullet casings
  • Physics impacts
  • Sosig voicelines

CHANGELOG

1.1.0

  • Added Open bolt prefire volume multiplier (separated from Gunshots mechanical)
  • Added Change volume of dry fire hammer hit config option
  • Fixed volume multipliers not working for attachable firearms

1.0.1

Fixed audio balancing not working for certain guns when playing on non-experimental branch (Update 119)

1.0.0

Initial release