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Sora101Ven-BO4_Blackout_Agent_PlayerBodies-1.0.2 icon

BO4 Blackout Agent PlayerBodies

From a BR better than Warzone. Testing a new custom category, in the ToolsToys Category.

Date uploaded a year ago
Version 1.0.2
Download link Sora101Ven-BO4_Blackout_Agent_PlayerBodies-1.0.2.zip
Downloads 70
Dependency string Sora101Ven-BO4_Blackout_Agent_PlayerBodies-1.0.2

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
VIP-H3MP-1.7.0 icon
VIP-H3MP

H3MP - Multiplayer Mod

Preferred version: 1.7.0
AngryNoob-DestinyScript-0.4.5 icon
AngryNoob-DestinyScript

My Destiny Weapon Script

Preferred version: 0.4.5
Arpy-PuppyScripts-1.4.1 icon
Arpy-PuppyScripts

Lots of cool scripts, why don't you give em a try? Unless....you can't Unity? Shame.

Preferred version: 1.4.1

README

Important for the best PlayerBody experience

To have the Hurt Emotes work (if the PlayerBody has them), you need to activate the "Light" Player Hit Effects

Options Panel > Simulation Settings > "Light" Player Hit Effects

My PlayerBodies have Catcher Cams for cinematic shots. Activate them by toggling around the right thigh.

Thank you for reading!


BO4 Blackout Agent PlayerBodies

Within this pack are three PlayerBodies, the prestige unlocks of Blackout -- Ranger, Airborne, and SEAL!

Frogman and Battle Hardened were also gonna be worked on, but... Man, BO4 Xmaterials and Ximages are such a pain to sort through.

Kudos to Cityrobo, the Bulk Material/Alloy Packer was the only crutch I had dealing with this massive entanglement of textures and materials, it was even worse than the Rebooted MW series and their textures/materials.

That being said, generic grunt models from the superior COD BR, it had to be done. SEAL being a higher quality variant of the BO2 classic SEAL character, it's a great collection for military sims and related cinematics... Or so I hope!

Sources/Credits

These assets came from Call of Duty - Black Ops 4

Special thanks to Kirloper for the library of assets!

Thank you Jerry for the PlayerBody template!

Thanks Cityrobo for the compatible DynamicBones unitypackage, and especially the bulk alloy material maker!

Updates

V1.0.2 -- So, reaching 60+ PBs and pushing the limits, I did manage to hit an all-time high annoyance with the PB menu of H3MP. Loading characters one at a time to reach the character you want, it takes a looooot of time from me. Having to load up these PBs in short succession has also resulted in crashing, too.

So, before I look into MAKING MORE PLAYERBODIES with this barebones system, I'm looking into a subroute to finding them.

The custom catecory is in Tools/Toys, like the Nerf Blasters were. I will test these PBs to see if they appear fine, and if there are any issues with them.

If everything goes well... Then I'll update all the PBs with this system. Looking forward to that, totally.