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Sora101Ven-Tigershark_sewn_kin_VI_NEXT-1.2.2 icon

Tigershark sewn kin VI NEXT

Can you feel the sunshine?

Date uploaded 3 years ago
Version 1.2.2
Download link Sora101Ven-Tigershark_sewn_kin_VI_NEXT-1.2.2.zip
Downloads 196
Dependency string Sora101Ven-Tigershark_sewn_kin_VI_NEXT-1.2.2

This mod requires the following mods to function

devyndamonster-OtherLoader-1.0.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.0.0
WFIOST-H3VRUtilities-8.9.1 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.9.1
cityrobo-OpenScripts-1.2.8 icon
cityrobo-OpenScripts

Conglomeration of scripts to make your modding life more funky! And make impossible things possible.

Preferred version: 1.2.8
Sora101Ven-FTRPROOF_Dependency_Pack-1.0.0 icon
Sora101Ven-FTRPROOF_Dependency_Pack

Mod Smarter, not Harder.

Preferred version: 1.0.0

README

imgur

M249 Tigershark Kit "sewn kin IV" NEXT

This is a tribute to the spark in my head.

Where creativity comes from, part of it comes from a discovery that stuck with me for years on end.

And I thank it for making me who I am.

This is the IV edition of the M249 - "Sewnkin" Skin, the fourth sequel from the Icon Series and ALIVE Series skins of the same name.

Sources and Credits

Tigershark "LMG" (Labeling it as an LSW) comes from the game Call of Duty : BO4

Updates

V1.0.1 -- Scope Fix

V1.0.2 -- Scope Fix, but really really

V1.1.0 -- BETA RELEASE of Tigershark Bipod. Also available as a separate attachment. Bullet Ejection adjusted. Ammo Counter streamlined.

V1.1.1 -- Bleh

V1.1.2 -- Unbleh

V1.1.6 -- Fixed ammo counter power button on the NGS. Added Parafolding to the Parafolding stock on the regular Tigershark.

v1.1.8 -- Charm Holder update. Fixed scope components missing on the NGS (temporarily lost the Scope shader zoom dll).

V1.1.9 -- Again, trying to fix that bipod attachment. Also, stock on the TNH variant busted, now its been fixed with OpenScripts Movable Part. Also, BO4 Mod Tag for the TNH variant.

V1.2.0 -- Adding a homemade chutefeed "beltbox" for the Tigershark, in reference to the elusive extended magazines found only in the Blackout mode. That little beltbox holding lip in the bottom now has a purpose!

Also various tweaks of the paratrooper stock, and tex fixes on the regular Tigershark.

The attachable bipod is still fucked :(

V1.2.1 -- TRYING to cover all my bases. Still wasn't enough. I screwed up the magmount position of the new chutefeed beltbox because of my fixes for viz. This corrects that.

I do not like working with classic templates anymore. Meatkit spoils me.

V1.2.2 -- Lmao. Last update I stg.

Round-From-Mag position was actually using the mag ejection position since this mod came out. I'm just now discovering this.

Also, due to the nature of this guns magmount position, the chutefeed beltbox is gonna spawn in an awkward way with the item spawner. I'll try having it spawn from the large panel to see if that alleviates things.

Apologies about all the updates, but let it be known, if you are a fan of these guns, I will make sure to keep these guns up to date as much as possible, whenever possible.