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StoryMods-MF_Laughter_SR-1.0.0 icon

MF Laughter SR

A pale moons glow settles...over the realm of meats!

Date uploaded 8 months ago
Version 1.0.0
Download link StoryMods-MF_Laughter_SR-1.0.0.zip
Downloads 365
Dependency string StoryMods-MF_Laughter_SR-1.0.0

This mod requires the following mods to function

nrgill28-Atlas-1.0.0 icon
nrgill28-Atlas

The next generation of mapping tools for H3VR

Preferred version: 1.0.0

README

SR Laughter

"Come enjoy the sights, sounds and scents of the Laughing Tides Boardwalk! Come see the amazing attractions and quirky locations, ride our thrilling rides, and enjoy a nice night under the moon and stars!"

SR_Laughter is the Supply Raid version of the Scream Fortress 23 Halloween map Slaughter from Team Fortress 2! A tight, hectic KOTH map ported for all your supplying and raiding needs, whatever those may be, we don't judge! This map is a special Halloween event map that I've decided to port from TF2, so that it can be enjoyed in VR! It includes tight hallways, mid range combat and decent sightlines, if you have the tools to climb to them! BE WARNED, Playing this map with the Supply Raid Meat Fortress faction can have extreme results especially by late game, it is advised you turn down the amount of enemies!

This map is still in its late development stages and needs plenty of updates and work, performance may suffer somewhat in large sosig groups, and the sosigs do struggle with pathing in some areas, but all problems will hopefully be figured and and fixed soon!.

Map made by Aeon "Void" Bollig, Liam "Diva Dan" Moffitt, Fuzzymellow and Zoey Smith, ported and H3VR-ified by Storymods.

If you find any bugs or major issues find me on discord DMs as "the_story" or at the H3VR or H3VR Homebrew discord servers at "StoryMods". I hope you all enjoy!

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CHANGELOG

Changelog:

Version 1.0.1 - Complete rework! List of changes marked below!

  • Emissive maps added to all light sources

  • Moon made more bright and obvious

  • Doors repaired and made to work better, sorry to anyone caught in them!

  • Reflection Probes reworked to now actually show up on guns in game instead of just in editor

  • Dev texts removed from sandbox

  • Ambience zones made more obvious

  • Reverb zones made more prominent

  • Targets made to move, they won't fall over or react for now, but may in future updates!

  • Added music to shooting galleries

  • Made sosig waypoints less pronounced in Supply Raid

  • Invisible walls put to prevent players from throwing themselves into alligator infested waters

  • Herobrine Removed

Please update as soon as possible! This is the intended version of the map that was meant to be released, the release date was rushed to meet an internal deadline!

Previous Changelogs:
**Version 1.0.0** - Release!